The_Funktasm's HackJob HQ - edited: 12/27/13

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Re: The_Funktasm's Junkstravaganza.

Postby Xaser » Thu Sep 23, 2010 11:48 am

Oh, snap! That's some great stuff there. :)

I'm really tempted to use the revolvers as a base for something. They even have the right hands and everything... :P
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Re: The_Funktasm's Junkstravaganza.

Postby SamVision » Thu Sep 23, 2010 6:19 pm

Wow, I mean WOW! The detail, the colors, the effects, they are amazing! :trippy:

I do have a request, can you put together a gattling gun with a side handle like your plasma torch?
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Re: The_Funktasm's Junkstravaganza.

Postby The_Funktasm » Fri Sep 24, 2010 12:45 am

SamVision wrote:Wow, I mean WOW! The detail, the colors, the effects, they are amazing! :trippy:

I do have a request, can you put together a gattling gun with a side handle like your plasma torch?


I could see about it, but I don't have nearly as much in resources as I used to.
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Re: The_Funktasm's Junkstravaganza.

Postby CaptainToenail » Fri Sep 24, 2010 6:47 am

Yeah, these are some of the best edits I've seen in ages, very nice :)

About the Behead the Undead shotgun, I took this from a Skulltag weapon mod called Insanity Weapons, which in turn took it from Freedoom, so it may not be 100% the same as the source.

Also, looking at the Duke64 rips on the first page, there's a Barrett 50cal hud weapon?
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Re: The_Funktasm's Junkstravaganza.

Postby The_Funktasm » Fri Sep 24, 2010 7:59 pm

CaptainToenail wrote:Yeah, these are some of the best edits I've seen in ages, very nice :)

About the Behead the Undead shotgun, I took this from a Skulltag weapon mod called Insanity Weapons, which in turn took it from Freedoom, so it may not be 100% the same as the source.

Also, looking at the Duke64 rips on the first page, there's a Barrett 50cal hud weapon?


Just a sprite in Gun-Crazy, unfortunately.

Also, road markers, based off of one from necrodrome. Did the angles myself.
outlander roadmarker.png

outlander roadmarker2.png
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Re: The_Funktasm's Junkstravaganza.

Postby MartinHowe » Sat Sep 25, 2010 3:30 am

The_Funktasm wrote:Low-Level monster headshots.

LOL, those are really cool 8-)
Imagine subclassing those monsters to randomly be headshot instead of the regular death :)

Would you mind if I use them in a project?
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Re: The_Funktasm's Junkstravaganza.

Postby The_Funktasm » Sat Sep 25, 2010 11:50 pm

MartinHowe wrote:
The_Funktasm wrote:Low-Level monster headshots.

LOL, those are really cool 8-)
Imagine subclassing those monsters to randomly be headshot instead of the regular death :)

Would you mind if I use them in a project?


Sure, that's why they're up. Also, it's relatively simple to set up headshots for monsters, using a slave head set to kill it's master with a headshot damagetype. That's what I did in Mad to Worse.
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Re: The_Funktasm's Junkstravaganza.

Postby The_Funktasm » Wed Oct 06, 2010 2:54 am

funktasm colts2.png


An attempt to make a weapon with actual animation to it.
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Re: The_Funktasm's Junkstravaganza.

Postby Xaser » Wed Oct 06, 2010 11:03 am

*Xaser approves!* :thumb:
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Re: The_Funktasm's Junkstravaganza.

Postby The_Funktasm » Tue Dec 28, 2010 2:37 am

Some missiles.
missiles own.png

Missiles rule.
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Re: The_Funktasm's Junkstravaganza.

Postby Slax » Tue Dec 28, 2010 2:54 am

VP-70

Quite the obscure piece of candy. (I like it.)
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Re: The_Funktasm's Junkstravaganza.

Postby DEDLI » Wed Dec 29, 2010 3:08 am

If I were you, I'd make those angled rocket sprites a bit shorter. They almost look as long as the full-on side-view rocket. Also, if the rockets are going to be that long, I'd recommend having more angles for it. It just looks weird having a rocket change angle so dramatically from different views because they're so long.
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Re: The_Funktasm's Junkstravaganza.

Postby The_Funktasm » Wed Dec 29, 2010 3:40 am

Dreadflame wrote:If I were you, I'd make those angled rocket sprites a bit shorter. They almost look as long as the full-on side-view rocket. Also, if the rockets are going to be that long, I'd recommend having more angles for it. It just looks weird having a rocket change angle so dramatically from different views because they're so long.


Good idea. I'll try it later.
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Re: The_Funktasm's Junkstravaganza.

Postby Ethril » Sun Jan 02, 2011 3:36 am

Dreadflame wrote:If I were you, I'd make those angled rocket sprites a bit shorter. They almost look as long as the full-on side-view rocket. Also, if the rockets are going to be that long, I'd recommend having more angles for it. It just looks weird having a rocket change angle so dramatically from different views because they're so long.


...Heh. That reminds me of the good ol' Hell's Battery. Thing had some damn long missiles.
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Re: The_Funktasm's Junkstravaganza.

Postby DEDLI » Thu Jan 06, 2011 9:16 am

Ethril wrote:That reminds me of the good ol' Hell's Battery.


I searched Hell's Battery and can't find the download. :I

Download link?
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