The_Funktasm's HackJob HQ - edited: 12/27/13

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Xaser
 
 
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Re: The_Funktasm's Junkstravaganza.

Post by Xaser »

Oh, snap! That's some great stuff there. :)

I'm really tempted to use the revolvers as a base for something. They even have the right hands and everything... :P
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Re: The_Funktasm's Junkstravaganza.

Post by SamVision »

Wow, I mean WOW! The detail, the colors, the effects, they are amazing! :trippy:

I do have a request, can you put together a gattling gun with a side handle like your plasma torch?
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Re: The_Funktasm's Junkstravaganza.

Post by The_Funktasm »

SamVision wrote:Wow, I mean WOW! The detail, the colors, the effects, they are amazing! :trippy:

I do have a request, can you put together a gattling gun with a side handle like your plasma torch?
I could see about it, but I don't have nearly as much in resources as I used to.
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Re: The_Funktasm's Junkstravaganza.

Post by CaptainToenail »

Yeah, these are some of the best edits I've seen in ages, very nice :)

About the Behead the Undead shotgun, I took this from a Skulltag weapon mod called Insanity Weapons, which in turn took it from Freedoom, so it may not be 100% the same as the source.

Also, looking at the Duke64 rips on the first page, there's a Barrett 50cal hud weapon?
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Re: The_Funktasm's Junkstravaganza.

Post by The_Funktasm »

CaptainToenail wrote:Yeah, these are some of the best edits I've seen in ages, very nice :)

About the Behead the Undead shotgun, I took this from a Skulltag weapon mod called Insanity Weapons, which in turn took it from Freedoom, so it may not be 100% the same as the source.

Also, looking at the Duke64 rips on the first page, there's a Barrett 50cal hud weapon?
Just a sprite in Gun-Crazy, unfortunately.

Also, road markers, based off of one from necrodrome. Did the angles myself.
outlander roadmarker.png
outlander roadmarker2.png
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Re: The_Funktasm's Junkstravaganza.

Post by MartinHowe »

The_Funktasm wrote:Low-Level monster headshots.
LOL, those are really cool 8-)
Imagine subclassing those monsters to randomly be headshot instead of the regular death :)

Would you mind if I use them in a project?
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Re: The_Funktasm's Junkstravaganza.

Post by The_Funktasm »

MartinHowe wrote:
The_Funktasm wrote:Low-Level monster headshots.
LOL, those are really cool 8-)
Imagine subclassing those monsters to randomly be headshot instead of the regular death :)

Would you mind if I use them in a project?
Sure, that's why they're up. Also, it's relatively simple to set up headshots for monsters, using a slave head set to kill it's master with a headshot damagetype. That's what I did in Mad to Worse.
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Re: The_Funktasm's Junkstravaganza.

Post by The_Funktasm »

funktasm colts2.png
An attempt to make a weapon with actual animation to it.
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Re: The_Funktasm's Junkstravaganza.

Post by Xaser »

*Xaser approves!* :thumb:
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Re: The_Funktasm's Junkstravaganza.

Post by The_Funktasm »

Some missiles.
missiles own.png
Missiles rule.
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Slax
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Re: The_Funktasm's Junkstravaganza.

Post by Slax »

VP-70
Quite the obscure piece of candy. (I like it.)
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Re: The_Funktasm's Junkstravaganza.

Post by User160971235 »

If I were you, I'd make those angled rocket sprites a bit shorter. They almost look as long as the full-on side-view rocket. Also, if the rockets are going to be that long, I'd recommend having more angles for it. It just looks weird having a rocket change angle so dramatically from different views because they're so long.
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Re: The_Funktasm's Junkstravaganza.

Post by The_Funktasm »

Dreadflame wrote:If I were you, I'd make those angled rocket sprites a bit shorter. They almost look as long as the full-on side-view rocket. Also, if the rockets are going to be that long, I'd recommend having more angles for it. It just looks weird having a rocket change angle so dramatically from different views because they're so long.
Good idea. I'll try it later.
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Re: The_Funktasm's Junkstravaganza.

Post by Ethril »

Dreadflame wrote:If I were you, I'd make those angled rocket sprites a bit shorter. They almost look as long as the full-on side-view rocket. Also, if the rockets are going to be that long, I'd recommend having more angles for it. It just looks weird having a rocket change angle so dramatically from different views because they're so long.
...Heh. That reminds me of the good ol' Hell's Battery. Thing had some damn long missiles.
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Re: The_Funktasm's Junkstravaganza.

Post by User160971235 »

Ethril wrote:That reminds me of the good ol' Hell's Battery.
I searched Hell's Battery and can't find the download. :I

Download link?
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