The transition between the second and third sprites is a bit drastic, and the way the jaw breaks apart in the lower-left looks a little odd.ItsNatureToDie wrote:
ItsNatureToDie wrote:That is part of the plan, my spriting however is (still) in need of improvement as the caco death demonstrates . Have not done too much in the mean time for I have not had a lot of motivation to do a lot of it. Also my knowledge of animation is a bit limited therefore I am unsure if i am doing something right or wrong. Good news among this mess of this paragraph is i got a scanner, meaning I can determine what stuff looks like when pixelated which has been a big problem for me. Anyways here is progress of an alt attack for the imp and extra rotations for the player sprites for starters
I love those Marine sprites ;o, They're really good, the way he's standing looks a bit more stable than the original ones, and they can also be used as standing still frames, since Doom never had any.
ItsNatureToDie wrote:That is part of the plan, my spriting however is (still) in need of improvement as the caco death demonstrates . Have not done too much in the mean time for I have not had a lot of motivation to do a lot of it. Also my knowledge of animation is a bit limited therefore I am unsure if i am doing something right or wrong. Good news among this mess of this paragraph is i got a scanner, meaning I can determine what stuff looks like when pixelated which has been a big problem for me. Anyways here is progress of an alt attack for the imp and extra rotations for the player sprites for starters
ItsNatureToDie wrote:That is part of the plan, my spriting however is (still) in need of improvement as the caco death demonstrates . Have not done too much in the mean time for I have not had a lot of motivation to do a lot of it. Also my knowledge of animation is a bit limited therefore I am unsure if i am doing something right or wrong. Good news among this mess of this paragraph is i got a scanner, meaning I can determine what stuff looks like when pixelated which has been a big problem for me. Anyways here is progress of an alt attack for the imp and extra rotations for the player sprites for starters
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