(Resources)The works of David G

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Re: (Resources)The works of David G

Postby scalliano » Sat Nov 13, 2010 9:32 pm

Amazing stuff as always, INTD!

That centred Unmaker is GORGEMOUS!!
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Re: (Resources)The works of David G

Postby Ghastly » Sat Nov 13, 2010 10:24 pm

Could you make an explosion animation from the last frame of the Cacodemon-style Pain Elemental death? It would be interesting to make it die like a Cacodemon, then explode, releasing Lost Souls, after a random duration.
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Re: (Resources)The works of David G

Postby The_Funktasm » Sun Nov 14, 2010 5:52 am

Hey, David G, since you seem to be the expert in this field, is there any chance you could do an "arm and head (or side) blown off by shotgun," "vaporized (like duke64 plasma cannon or strife disruptor effect)" or "hit by multiple large rounds" animation for the marine or former humans? I haven't seen any similar sprites.
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Re: (Resources)The works of David G

Postby Amuscaria » Sun Nov 14, 2010 3:06 pm

Your forgot to rotate the buttom half of the minigun for the 2 additional frames. The barrels looks bent.
Last edited by Amuscaria on Mon Nov 15, 2010 9:03 pm, edited 1 time in total.
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Re: (Resources)The works of David G

Postby Minigunner » Mon Nov 15, 2010 1:17 pm

I can handle that. I've been able to do the bottom half of perkristian's chaingun. However, it could use a little perspective fixes and touching up IMO.
PKCGB0.PNG
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PKCGD0.PNG
PKCGD0.PNG (6.17 KiB) Viewed 1499 times
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Re: (Resources)The works of David G

Postby NeuralStunner » Mon Nov 15, 2010 2:26 pm

Hey, I tried that and did a crappy job. Mind if I use these? :)
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Re: (Resources)The works of David G

Postby JoeyTD » Mon Nov 15, 2010 7:09 pm

ItsNatureToDie wrote:Some new polished up sprites. Started on the unmaker a little while back and finished it recently. As for the polished sprites, they are no longer going to be worked on for i am happy with how they come out.

EDIT the scientist among them however is just a pilot.
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unmaker.png
The work of two spriters.
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Re: (Resources)The works of David G

Postby Alice Jameson » Mon Nov 15, 2010 11:38 pm

I always thought it was odd that the Unmaker had a handle but doomguy was never holding it... I think I made some sprites with him holding the angled one. I should try to find that again.
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Re: (Resources)The works of David G

Postby scalliano » Tue Nov 16, 2010 7:32 pm

I always thought of it as a handle like you'd find on an assault rifle - designed for carrying when not in combat. The Unmaker always struck me as some sort of demonic glove-puppet, cemented by the way the Unmaker Zombie is holding it.
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Re: (Resources)The works of David G

Postby Xim » Wed Nov 17, 2010 3:34 am

scalliano wrote:I always thought of it as a handle like you'd find on an assault rifle - designed for carrying when not in combat. The Unmaker always struck me as some sort of demonic glove-puppet, cemented by the way the Unmaker Zombie is holding it.


Well yeah, that's the way I saw it too. Considering that's the way I made the sprite. Actually I think I might have done it that way because it was easier for me to make it that way, and I liked it so I stuck with it.
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Re: (Resources)The works of David G

Postby Tormentor667 » Wed Nov 17, 2010 2:01 pm

Someone should really put all these alt-deaths together in a wad with decorate :( It's a shame that these get abandoned...
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Re: (Resources)The works of David G

Postby Slax » Wed Dec 01, 2010 1:34 pm

Since you seem to like blood and guts, David, here's my suggestion. Battle damaged enemies. Barely standing zombies, bullet riddled cacos... you get what I'm saying.
Inflicting damage is one thing. Seeing it tear enemies to shreds a little bit at a time is a whole other world.
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Re: (Resources)The works of David G

Postby BouncyTEM » Sat Dec 04, 2010 8:08 am

Slax wrote:Since you seem to like blood and guts, David, here's my suggestion. Battle damaged enemies. Barely standing zombies, bullet riddled cacos... you get what I'm saying.
Inflicting damage is one thing. Seeing it tear enemies to shreds a little bit at a time is a whole other world.


I approve of this idea. This would be outstanding to have.
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Re: (Resources)The works of David G

Postby Slax » Sat Dec 04, 2010 1:57 pm

Also, it'd be nice if someone could point me to any wad(s) that uses any of the sprites in this thread. I'd really like to see them ingame.
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Re: (Resources)The works of David G

Postby Alice Jameson » Sun Dec 05, 2010 5:40 am

Actually I've put them in a few wads already. Not all of them, but I might be able to do something like that if I get the spare time... I've been a little busy as of late but it is entirely doable.
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