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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Posted: Sun Aug 22, 2010 6:06 pm
by Ceeb
Akira_98 wrote:This could probably be easy to do yourself with A_JUMP. Like this:

Code: Select all

code
You can tighten that up a bit like so.

Code: Select all

actor INTD_DoomImp : DoomImp Replaces DoomImp
{
  states
  {
  Death:
    TNT1 A 0 A_Jump(64,"AltDeath1","AltDeath2","AltDeath3")
    ...
}
}


Re: (Resources)The works of David G

Posted: Sat Oct 02, 2010 5:55 am
by Zenon
Sorry for the bumping.. but this spritework is epic beyond belief

I wonder how he would go with Blake Stone sprites

Re: (Resources)The works of David G

Posted: Sat Oct 02, 2010 6:55 am
by Tormentor667
Someone should finally put this in a wad ... :(

Re: (Resources)The works of David G

Posted: Sun Oct 03, 2010 3:19 am
by ItsNatureToDie
Cyberdemon2006 wrote:Sorry for the bumping.. but this spritework is epic beyond belief
I can justify it for you.

Re: (Resources)The works of David G

Posted: Sun Oct 03, 2010 10:45 pm
by Ethril
Heh. Strife's death animations are all so exaggerated and goofy looking. While that's not necessarily a BAD thing, I'm certainly glad to see someone finally doing something about it. :P

Re: (Resources)The works of David G

Posted: Sun Oct 03, 2010 10:54 pm
by NeuralStunner
And Strife's blood looks even more like strawberry syrup than DooM's. :laff:

Re: (Resources)The works of David G

Posted: Mon Oct 04, 2010 1:02 am
by ItsNatureToDie
NeuralStunner wrote:And Strife's blood looks even more like strawberry syrup than DooM's. :laff:
More of a crushed strawberry chunks look for doom when it comes to stains.

Re: (Resources)The works of David G

Posted: Mon Oct 04, 2010 2:15 am
by Ethril
ItsNatureToDie wrote:@Xaser, going to attempt the female skin after all. Right now here is all did for the former female. Seeing if editing skin-tone to the face without removing a lot of pixel to the head to would work, so far she looks like a butterface(but-her-face) especially on the rotations. Yes i am aware someone else is attempting to make a female marine skin, figure i give this a shoot.
Looks fine to me; Zombies aren't known for having pretty faces anyway. :P

Re: (Resources)The works of David G

Posted: Sun Oct 17, 2010 10:48 am
by Ghastly
Will you be finishing the Minigun Zombie? Last I heard, you were considering different colors for its suit.

Re: (Resources)The works of David G

Posted: Mon Oct 18, 2010 6:02 am
by ItsNatureToDie
I was going to go for brown at this point, and was going to touch up the chaingun major alt death, for i want that one to be his primary death(right now it is bit cartoony). Otherwise he is just about finished.

Re: (Resources)The works of David G

Posted: Mon Oct 18, 2010 4:39 pm
by Zero X. Diamond
Cyberdemon2006 wrote:I wonder how he would go with Blake Stone sprites
This would be interesting to see because lots of people use them as a basis for enemies regardless of the fact that they have shading and contrast that completely conflicts with the Doom aesthetic. If somebody were to make a properly shaded sprite set with better contrast levels... to think of the mods it'd improve!

Re: (Resources)The works of David G

Posted: Tue Oct 19, 2010 3:32 pm
by printz
Zero X. Diamond wrote:
Cyberdemon2006 wrote:I wonder how he would go with Blake Stone sprites
This would be interesting to see because lots of people use them as a basis for enemies regardless of the fact that they have shading and contrast that completely conflicts with the Doom aesthetic.
Against Doom they still look better than the Wolf3d cartoons.

Re: (Resources)The works of David G

Posted: Fri Nov 12, 2010 10:36 pm
by ItsNatureToDie
Some new polished up sprites. Started on the unmaker a little while back and finished it recently. As for the polished sprites, they are no longer going to be worked on for i am happy with how they come out.

EDIT the scientist among them however is just a pilot.

Re: (Resources)The works of David G

Posted: Sat Nov 13, 2010 12:18 am
by SamVision
Centered unmaker :wub: :wub: :wub:

Re: (Resources)The works of David G

Posted: Sat Nov 13, 2010 6:26 am
by DoomSplitter
Good stuff, but the caco-style pain elemental death looks like it could use a bit of work IMO. The orange spots in the 4th and 5th frames look a bit odd to me.