(Resources)The works of David G

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printz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by printz »

The_Funktasm wrote: @Printz
Yeah I know it's creepy.
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

dude INTD can you make a weaponless commando for my reverant zombie because i need him finish(ya i know im lazy but please i'll credit you).
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Ghastly
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Ghastly »

Captain Awesome wrote:Lay off on the requests for now, guys. David is obviously giving him the regular rifle because it's simpler to make edits from that as a base. :wink:
Actually, I was going to do the Auto-Shotgun version, myself, though I don't think I'd be able to change the skin tone like that.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by The_Funktasm »

Ghastly_dragon wrote:
Captain Awesome wrote:Lay off on the requests for now, guys. David is obviously giving him the regular rifle because it's simpler to make edits from that as a base. :wink:
Actually, I was going to do the Auto-Shotgun version, myself, though I don't think I'd be able to change the skin tone like that.
Well, I had more been talking about the armor and clothes, but if you want to try a different skintone, that might be cool.
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Ghastly
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Ghastly »

Oh, in that case, yeah, that's easy. :P
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Tormentor667 »

ItsNatureToDie wrote:Speaking of coin slots and vaginas, here is a complete set for the assault rifle commando so far. A new death i have to get started with.Soon to be holed by your bullets.
Beastiary *hushhush* Beastiary *hushhush* Beastiary *hushhush*
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Blaskowitz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Blaskowitz »

INTD can you make a weaponless commando for me please( yes i already post this but i need it for my reverant zombie)
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Gez »

Why would you need a weaponless fatass to make a reverend zombie?
Image

Look rather slim to me.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

@Torm: once i got the assault rifle commando base looking good, i consider adding new variants to your realm, Say a bigger former human that takes more damage than the former human dose(far from being the only one i would do off that base).
@Blaskowitz: i had started with that a while back,but i had put that off for for.Since i been working the assault rifle commando base, i might as well get a round to it(IE hold on for a bit, i can have that done in a little bit)

EVERONE ELSE: I have decided to give a go with an alt death with the Maulotaur, leaving a corpse instead just a pile of kibbles and bits and bits and bits. Which means i am going to need a bit of help with it ,esspecially with 45 degree angled legs. From pointers and flat out drawing parts on frames thus far. Not putting off working on DooM sprites at this point, but lets just say this is something of a side quest/community project to end the rein of lack of heretic/hexen sprites.
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So far, basing this beast of the death of the hexen fighter.
So far, basing this beast of the death of the hexen fighter.
New Maulotaur death.PNG (15.21 KiB) Viewed 1304 times
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printz
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by printz »

Tormentor667 wrote:
ItsNatureToDie wrote:Speaking of coin slots and vaginas, here is a complete set for the assault rifle commando so far. A new death i have to get started with.Soon to be holed by your bullets.
Beastiary *hushhush* Beastiary *hushhush* Beastiary *hushhush*
And what will he shoot? Poke you with the peashooter just like the RFT?
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

printz wrote: And what will he shoot? Poke you with the peashooter just like the RFT?
pretty much, though i thought of it just poking you with the peashooter like the zombie man, just has more health, other wise lets say yes like the Rapid Fire Trooper(pointless to have the zombie man with just more health now that you said unless he shoots a three round burst like the acolytes in strife :3: . )
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Marisa the Magician
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Marisa the Magician »

Gez wrote:Why would you need a weaponless fatass to make a reverend zombie?
Image

Look rather slim to me.
Maybe he wants to make someone that looks like Father Grigori or something. :roll:
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

A Third Cacodemon alt death(or a better second death, it depends really :wink: ).
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New Caco Death.PNG
New Caco Death.PNG (8.91 KiB) Viewed 1220 times
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Tormentor667
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Tormentor667 »

Someone should really create full wads or pk3s with these things.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Here is the weaponless commando so far. Sorry for not getting this up sooner Blaskowitz.

Tormentor667: I still have the mod that i was going to use for the 30 map hub that feature the alt deaths i either have created or bollowed from other mods. I just need to bring the alt deaths up to date and should be good to go.
Attachments
Just his walking animation, i want to add a fluent punching attack to it later on.
Just his walking animation, i want to add a fluent punching attack to it later on.
Berserker commando.PNG (14.64 KiB) Viewed 1151 times
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