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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Fri Mar 20, 2009 4:58 pm
by zdude
Eriance, want me to send in some of the Demon Eclipse weaponry? :D

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Mon Mar 23, 2009 1:34 am
by Tormentor667
These weapons really need to be DECORATEd and made public somewhere ;) *hint*

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Mon Mar 23, 2009 1:34 pm
by ShadesMaster
I realized I haven't checked out the new Tormentor site since the old version; besides that though SUNSTAFF decorate is working and all, and the secondary fire is the rocket-style sunstaff projectile, versus simply more beams. :D

I mean in my two-hub NECROSIS.WAD of course....

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sun Mar 29, 2009 8:15 am
by Tormentor667
I'd really suggest posting some more Heretic weapons. As of now, there isn't much in the Armory for this game :(

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sun Mar 29, 2009 9:24 am
by Shadelight
The Sun Staff needs a pickup sprite, just thought I'd point that out. :)

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sun Mar 29, 2009 11:43 am
by neoworm
BlazingPhoenix wrote:The Sun Staff needs a pickup sprite, just thought I'd point that out. :)

Its somewhere in my thread.

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Tue Mar 31, 2009 9:51 am
by Shadelight
I found it and I'm using it. :)

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Fri May 08, 2009 6:18 pm
by JacenXtreme
Hey, Eriance.

Are you able to expand the Dragon Claw from Heretic?

Idea: Have Corvus' right hand put the weapon on his left hand as an equip animation

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sat May 09, 2009 6:41 pm
by Lord_Z
Wow, I can't believe I have not looked in here before. This stuff is fantastic!

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Mon May 11, 2009 8:22 am
by The Ultimate DooMer
idd, it's pretty impressive stuff. My own weapons are probably too far dug in to replace any (especially since I spent ages ripping them from Hexen 2 screenshots) but you never know what might happen when I finish the maps and move on to the gameplay...

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sat May 23, 2009 6:41 pm
by ProjectAngel
Impressive. Is anyone making DECORATEs for these things?

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sat May 23, 2009 8:26 pm
by Amuscaria
there are several versions of the Blood Scepter/Bat Staff. Ghastly also has a version of the Frost Fang. Codennium Red has several of these weapons in his Necrosis Hexen mode.

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sat May 23, 2009 11:05 pm
by ProjectAngel
Ah, thanks. I've seen Necrosis and the Frost Fang, but I haven't seen any variants of the Bat Staff yet.

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sat May 23, 2009 11:17 pm
by XutaWoo
In a project of mine, the Blood Sceptre is used as the "Sonar Staff", which shoots blood red soundwaves like a bfg explosion, which is strong against the otherwise resilliant ghost monsters.

Of course, you'll probally never see said project.

Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

PostPosted: Sun May 24, 2009 7:23 am
by Ghastly
My variant is a little unimaginative. It's like a quick SSG (puff sprites are from Demon Eclipse, from the Blood Bane), and the powered-up mode fires a powerful, seeking projectile that gives you 1/10th of the health of monsters it kills.

Not exactly suitable for the Armory. :?