[Weapons] Icy's & Keksdose's SuperWeapons

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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Captain Ventris » Thu Jun 12, 2008 2:43 pm

jimmy91 wrote:I remember using the Tainted Decorum BFG-like weapon (I forget the name) on nuts.wad and being impressed by its firepower. I really need to give the redeemer a go on that map. :lol:


Haha it's so friggin' great.

But I still want to see a weapon that can clean the room in one shot :P
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Remmirath » Thu Jun 12, 2008 2:46 pm

*cough*Serious Bomb, anyone? :P
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby .+:icytux:+. » Thu Jun 12, 2008 3:19 pm

i made a little "vader guy" lol, it was a marine who shouted "NOOOOOO!!!" (taken from starwars) and exploded

and... all monsters in nuts.wad = dead

this "vader guy" was just a little joke i made for keksdose ;)
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Maelstrom » Thu Jun 12, 2008 4:37 pm

That was so epic to shoot, just watching from the distance, love how u made it look like a nuke in the after effect of the explosion, just plain awesome, cant wait to see some more icytux :D
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Unknown_Assassin » Thu Jun 12, 2008 7:07 pm

Captain Ventris wrote:But I still want to see a weapon that can clean the room in one shot :P


Add +NOCLIP, +PIERCEARMOR, +FOILINVUL, +SPECTRAL, +RIPPER to the projectile and put 80,000 in for damage, explosionradius, and explosiondamage (or use A_Explode).

*cough*Serious Bomb, anyone?


That's ineffective against boss type monsters with +NORADIUSDMG.
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby InsanityBringer » Thu Jun 12, 2008 7:12 pm

There's a flag that forces explosion damage.
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Unknown_Assassin » Thu Jun 12, 2008 7:19 pm

InsanityBringer wrote:There's a flag that forces explosion damage.


I know, +FORCERADIUSDMG. I was merely trying to point out that with no adjustments to the Serious Bomb, it will not kill any bosses. :P
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Captain Ventris » Thu Jun 12, 2008 7:39 pm

.+:icytux:+. wrote:i made a little "vader guy" lol, it was a marine who shouted "NOOOOOO!!!" (taken from starwars) and exploded

and... all monsters in nuts.wad = dead

this "vader guy" was just a little joke i made for keksdose ;)


I don't get it. Why doesn't he project awesome but still Doomy sprites?
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Enjay » Fri Jun 13, 2008 2:41 am

Heh, I like that REDEEMER ONLINE (both fire modes). However, OMG what a noise it makes if you have a splash wad loaded, especially one to make footfall sounds. The fires and explosions contantly make boots-hitting-the-ground-noises as they burn. I'd suggest reducing the mass to less than 10 to make them only use the small splash for any given terrain or use the +dontsplash flag to remove their ability to cause splashes completely.
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby .+:icytux:+. » Fri Jun 13, 2008 3:10 am

Enjay wrote:Heh, I like that REDEEMER ONLINE (both fire modes). However, OMG what a noise it makes if you have a splash wad loaded, especially one to make footfall sounds. The fires and explosions contantly make boots-hitting-the-ground-noises as they burn. I'd suggest reducing the mass to less than 10 to make them only use the small splash for any given terrain or use the +dontsplash flag to remove their ability to cause splashes completely.


hmm, didn't think of that.

gotta fix this! thanx for pointing out.
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Maelstrom » Fri Jun 13, 2008 5:59 pm

I hope you get some more of these out soon case they are perfect for a project im working on, not the weapons, but the projectiles and their epic explosions are, that is if i can use them :S With credit to you of course.
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby corysykes » Sat Jun 14, 2008 2:49 am

ha ha ha my freind made a nuke and my god it was hilerous when making it we were expecting one massive big boom but we got a little fizzel that came out of it :lol:
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Lord_Jirad » Sat Jun 14, 2008 6:05 am

corysykes wrote:ha ha ha my freind made a nuke and my god it was hilerous when making it we were expecting one massive big boom but we got a little fizzel that came out of it :lol:


Ah, good days, but anyways.. OI! They weren't supposed to know about that weapon, it was going to be FSKN's little ace-in-the-hole, remember?

Back on topic, I enjoyed the Redeemer. Great work! :D
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby .+:icytux:+. » Wed Aug 20, 2008 2:15 pm

*bump*

Image

expect a release soon. + various new weapons. all developed with my loyal friend Keksdose.

[Edit] duh Canon typo. it should be Cannon =)
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby corysykes » Wed Aug 20, 2008 2:41 pm

NNIICCEE :D cant wait to see more
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