[Weapons] Icy's & Keksdose's SuperWeapons

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Re: Proffessor Icy's SuperWeapon Collection

Postby .+:icytux:+. » Wed Jun 04, 2008 7:41 am

its hard to make ultrabigbang weapons, since making damage go thru walls isn't the easiest thing to do. more like noclipping projectiles would maybe make something work.

lets see, im atleast going to finish the weaps i have in the making right now.

i will release a demo with, the redeemer "shoots nukes", ioncanon and the armageddon gun (wich uses some napalm thingys).
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Re: Proffessor Icy's SuperWeapon Collection

Postby CaptainToenail » Wed Jun 04, 2008 2:07 pm

Can we have a weapon that does this? (you may have to wait for doomscript though :P )

Spoiler:


Could come in handy against all those monsters in Stronghold. :wink:
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Re: Proffessor Icy's SuperWeapon Collection

Postby KeksDose » Wed Jun 04, 2008 2:09 pm

Nah, we needn't wait for Doomscript to do that, for sure, considiring we're already able to do nukes and MMX8- \ C&C TW-styled ion cannons. :P
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Re: Proffessor Icy's SuperWeapon Collection

Postby Remmirath » Wed Jun 04, 2008 2:10 pm

Hey, that's insane; there's only little hellspawns in Stronghold...that could destroy a planet, and could burn all the funny part, y'know, gibbing demons with your rocket launcher... :lol:
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Re: Proffessor Icy's SuperWeapon Collection

Postby .+:icytux:+. » Wed Jun 04, 2008 2:32 pm

iv allready planned something like that toenail :D
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Re: Proffessor Icy's SuperWeapon Collection

Postby The Unmaker » Tue Jun 10, 2008 1:30 pm

Can't Wait atall for this to be public.
Can you release the completed ones?
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Re: Proffessor Icy's SuperWeapon Collection

Postby .+:icytux:+. » Wed Jun 11, 2008 6:59 am

REDEEMER ONLINE!
Image

no... i didn't mean it that way. i meant that im gonna release it now :D

heres the link:

http://www.sendspace.com/file/rdsf4j

just IDFA or Give All and pick weaponslot 8.

Redeemer PrimaryFire: uses 50 rockets and shoots a nuke with a devastating explosion.

Redeemer SecondaryFire: Uses 20 rockets and shoots a Napalmrocket not as devastating as a nuke but still pretty powerful, takes out various Cyberdemons with 1 shot.
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Re: Proffessor Icy's SuperWeapon Collection

Postby Remmirath » Wed Jun 11, 2008 7:06 am

KABOOM!!!
What a weapon!!! Wonderful! :D :D :D
You should release more of these puppies, Icy!!! :wink:
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Jimmy » Wed Jun 11, 2008 7:36 am

This won't work in the latest version of Skulltag, by the way, I get a DECORATE error on line 93 (Expected ")" got ",".)
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby .+:icytux:+. » Wed Jun 11, 2008 8:07 am

yes, i posted this on the skulltag forums, A_PlaySoundEx's fourth argument dosn't work in skulltag =(
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby The Unmaker » Wed Jun 11, 2008 9:58 am

YAY :D

I WANt the ION Cannon!!!

P.S. I just tryed the reddemer and it is one Big Gun.
But, i tried to kill the comander keens i tried primary fire, it only killed one, and when i tried the secondary fireit killed two. One was stim STANDING!!!!! :evil: :evil: :evil:
I WANT MY MONEY BACK!!!
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby .+:icytux:+. » Wed Jun 11, 2008 2:06 pm

thats pretty strange, as when i killed the cyberdemon in map32 with it, it also killed the commander keens :D
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Unknown_Assassin » Wed Jun 11, 2008 8:04 pm

This weapon is fun with sv_fastweapons 2 and sv_infiniteammo 1. :twisted:
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby .+:icytux:+. » Thu Jun 12, 2008 6:10 am

yes :twisted:

making super powerful stuff is fuuuun!! :D
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Re: Icy's SuperWeapons [Redeemer Released, page 2]

Postby Jimmy » Thu Jun 12, 2008 7:52 am

I remember using the Tainted Decorum BFG-like weapon (I forget the name) on nuts.wad and being impressed by its firepower. I really need to give the redeemer a go on that map. :lol:
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