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Re: [Release]Icy's & Keksdose's SuperWeapons

PostPosted: Tue Sep 15, 2009 3:42 pm
by Possesed
Whenever i start this up (i am using zdoom) i get nothing but normal doom 2 weapons :(

Icy do you have any idea why i get this problem i really wanna try this but i get no new weapons when i start this up

Re: [Release]Icy's & Keksdose's SuperWeapons

PostPosted: Tue Sep 15, 2009 5:33 pm
by lizardcommando
You have to summon them in the console in order to use it i.e. summon ionbeacon or summon supernuke.

Re: [Release]Icy's & Keksdose's SuperWeapons

PostPosted: Wed Sep 16, 2009 11:47 am
by .+:icytux:+.
lizardcommando wrote:You have to summon them in the console in order to use it i.e. summon ionbeacon or summon supernuke.


indeed, btw. i think this could be moved to the resource forum.

Re: [Release]Icy's & Keksdose's SuperWeapons

PostPosted: Wed Sep 16, 2009 1:12 pm
by SoulCrow
Already done Sir.

Re: [Weapons] Icy's & Keksdose's SuperWeapons

PostPosted: Sat Mar 02, 2019 1:49 am
by TaporGaming
Link broke

Re: [Weapons] Icy's & KeksDose's SuperWeapons

PostPosted: Sat Mar 02, 2019 8:01 am
by KeksDose
Dammit I thought they made an update.

Jokes aside, for anybody who stumbles upon this, you're better off downloading Russian Overkill. It has the latest available versions of both the nuke and the ion cannon with some edits by pillow. It also has a meteor storm weapon (Chton), but it has nothing to do with what icy presented here, and the Falcon Punch. All the ideas here have been realised in some form.

I won't say no to updating this. It may be a decade old but it holds up quite well.