[Weapons] Icy's & Keksdose's SuperWeapons

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Re: [Release]Icy's & Keksdose's SuperWeapons

Postby Possesed » Tue Sep 15, 2009 3:42 pm

Whenever i start this up (i am using zdoom) i get nothing but normal doom 2 weapons :(

Icy do you have any idea why i get this problem i really wanna try this but i get no new weapons when i start this up
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Re: [Release]Icy's & Keksdose's SuperWeapons

Postby lizardcommando » Tue Sep 15, 2009 5:33 pm

You have to summon them in the console in order to use it i.e. summon ionbeacon or summon supernuke.
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Re: [Release]Icy's & Keksdose's SuperWeapons

Postby .+:icytux:+. » Wed Sep 16, 2009 11:47 am

lizardcommando wrote:You have to summon them in the console in order to use it i.e. summon ionbeacon or summon supernuke.

indeed, btw. i think this could be moved to the resource forum.
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Re: [Release]Icy's & Keksdose's SuperWeapons

Postby SoulCrow » Wed Sep 16, 2009 1:12 pm

Already done Sir.
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Re: [Weapons] Icy's & Keksdose's SuperWeapons

Postby TaporGaming » Sat Mar 02, 2019 1:49 am

Link broke
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Re: [Weapons] Icy's & KeksDose's SuperWeapons

Postby KeksDose » Sat Mar 02, 2019 8:01 am

Dammit I thought they made an update.

Jokes aside, for anybody who stumbles upon this, you're better off downloading Russian Overkill. It has the latest available versions of both the nuke and the ion cannon with some edits by pillow. It also has a meteor storm weapon (Chton), but it has nothing to do with what icy presented here, and the Falcon Punch. All the ideas here have been realised in some form.

I won't say no to updating this. It may be a decade old but it holds up quite well.
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