by wildweasel » Fri Jul 05, 2013 3:33 pm


Due to the demand for my Doom64-alike HUD, DRDTeam's unfortunate lack of living, and my loss of my old Doom stuff in a hard drive failure, I've recreated the Doom64 HUD to be somewhat more accurate to the real thing.
- Status bar labels now appear above the numbers, not below, allowing the numbers to be positioned lower on screen.
- Alignment(center) is now being used to make the numbers stay in place more nicely.
- Ammo2 is now displayed in a smaller font, depending on if the weapon has an Ammo2 or not.
- Fullscreen HUD now available; shortens the Health/Armor labels and shrinks the numbers (using DBIGFONT instead of HUDFONT_DOOM).
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