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Re: [Sprites]NeoWorm Resources - Grimoire pg.22

PostPosted: Thu Feb 20, 2014 9:46 am
by Virtue
how about the tome of power front cover?

Re: [Sprites]NeoWorm Resources - Grimoire pg.22

PostPosted: Thu Feb 20, 2014 3:04 pm
by neoworm
Virtue wrote:how about the tome of power front cover?

It will come. I have it on my list with few other things.

Re: [Sprites]NeoWorm Resources - Grimoire pg.22

PostPosted: Sat Feb 22, 2014 6:55 pm
by neoworm
Well, so here is the PSD file with the book. I made some tweaks and tests and It looks quite good even ingame converted to HeXen palette.
Image

So if you want to make some experiments, here you go: https://www.mediafire.com/?g82ta4iyd5ey14z

First you need photoshop - sorry no free software variant.
It have animation defined, so to properly use the file, enable the animation window in your Photoshop. You can then view all the frames.
To switch different versions you enable/disable the corresponding groups in first frame - it will propagate to all others automatically. Changing it while any other frame is selected it will change only that one frame.
To change the inscriptions on the pages/cover you have to edit the smart layers called left, right and desks. It will automatically update on all the pages. I have there original HeXen II pages from Necromancers book and some of my own designs.
To make the correct usable animation you will probably have to play with it a little more than I originally wanted but its not that hard. You just have to copy and merge some layers.
I will probably later add some new features. Probably including hands and Tome of power skin.

For now good luck.

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Sun Feb 23, 2014 9:47 am
by DoomSplitter
A couple of image links in the first posts are broken for me, is any one else having this issue?

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Sat Mar 08, 2014 4:11 am
by Xaser
I can't open the .psd in CS2 (the only version I have access to). I guess the whole point of posting a .psd is because there are too many combinations to really post, but would someone be willing to post a preview of the different "styles" at least? I'm scoping out something mod-ish and I have a hunch these will be super-useful.

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Sat Mar 08, 2014 3:12 pm
by neoworm
I am working in CS5, it may use some features not availible in older version - warp effect on smart layers would be my guess.
I will make few previews, but it have to wait after weekend, I dont have access to photshop right now.

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Sat Mar 08, 2014 8:21 pm
by Xaser
No rush -- thanks there for agreeing to take a look!

Fantastic work, by the way. ;)

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Thu May 01, 2014 3:12 am
by SPLCHRLCRNG
Hi, is it fine if I use the big mana variants for my Hexen revamp mod? And what's the status on the other fighter variant sprites? They'd be perfect for a mod I'm working on.

Also can anyone here re-upload the sheet with the ettin wearing chainmail? They seem to have vanished for me.

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Thu May 01, 2014 11:47 pm
by NeuralStunner
Bonk!
Spoiler: Mail Delivery

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Sun May 11, 2014 10:54 pm
by SPLCHRLCRNG
Thanks Neural!

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Fri Nov 28, 2014 1:19 am
by ETTiNGRiNDER
Any chance of the rest of the stuff getting reposted? Looking in particular for the fighter/cleric shields, but the sickle and the curly projectile that went with it are things I've sometimes thought I'd find a good use for too.

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Fri Jan 30, 2015 2:29 pm
by oODemonologistOo
ETTiNGRiNDER wrote:Any chance of the rest of the stuff getting reposted? Looking in particular for the fighter/cleric shields, but the sickle and the curly projectile that went with it are things I've sometimes thought I'd find a good use for too.


Same here, could use them for a project.

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Fri Jan 30, 2015 4:04 pm
by Renegado
I got you covered. I'm missing the Raven staff and its projectile though.

Fighter and cleric shields.
Image

Hexen 2
Spoiler:

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Tue May 12, 2015 6:04 am
by cthug
Nothing in the main post shows up anymore :( , can somebody reup the images? I would love to see them

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

PostPosted: Mon May 25, 2015 9:36 pm
by iSpook
It's been a while since I've lurked this thread, didn't NeoWorm make a set of Torch sprites for each of the hexen Classes? If so could someone reupload it?