Reincarnation of Evil - Remaking Doom 3/4 Content in 2

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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Grimm » Mon Jun 16, 2008 6:13 pm

Indeed.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Ghastly » Mon Jun 16, 2008 6:20 pm

That's why I thought they might need a completely new sprite set. Anyhow, the revenant's decorate is just about done. The only sprite edit it would need is a slight change to the armor, but Vegeta said in a PM he might do that at some point.

@PrznDoom: I'd love to see the A1 sprite when it's done. If you need to, you could do a google image search for it to get a better idea of what it looks like, since the areas it appears in and the way it moves doesn't let you see the whole thing. One thing I'd love to see in Doom 4 is an adult Cherub :P.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Captain Ventris » Mon Jun 16, 2008 7:54 pm

Ghastly_dragon wrote:adult Cherub :P.


What, a dude with fairy wings?
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Ghastly » Mon Jun 16, 2008 8:07 pm

Cherubs were half-fly, half-baby. Fully grown, it could be pretty creepy (Cherubs, though, are the creepiest thing I've ever seen). I don't have to wait long for something like that, though, DE-Ep3'll have something similar :P.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Vegeta(dw) » Tue Jun 17, 2008 6:15 am

Ghastly_dragon wrote:That's why I thought they might need a completely new sprite set. Anyhow, the revenant's decorate is just about done. The only sprite edit it would need is a slight change to the armor, but Vegeta said in a PM he might do that at some point.


Once I get some free time, I'll work on the Commandos. Sorry, but the Revenant requires editings that pass my skills (it's one of the reasons why I never finished the monster pack for DOOM 2.5. If someone manages to edit the armor, I think I could handle the rest though.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby CaptainToenail » Tue Jun 17, 2008 9:33 am

One thing I'd love to see in Doom 4 is an adult Cherub


What do you think a Mancubus is? I'm being serious, Cherubs are Mancubi offspring :blergh:
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby przndoom » Tue Jun 17, 2008 10:03 am

well it said cheb maybe mancubi offspring but its not offical its only a speculation since mancubus and chebs are often spawn/found in the same area

k ill put 1 up later today...iono if you want it more doom 2 or just w/e my edit....ill make a doom 2 style first
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby przndoom » Wed Jun 18, 2008 2:10 pm

well chebus seems a lil hard on the face...

but i made this..what you guys think? its one of my fav. monsters

brusir.JPG
brusir.JPG (3.72 KiB) Viewed 1150 times


bris.JPG
bris.JPG (16.71 KiB) Viewed 1529 times
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Ghastly » Wed Jun 18, 2008 2:23 pm

Very nice! The horns could use a little more shading (I'm incredibly critical :P), but that's one of the best Baron edits I've seen. The one of the right is the best, those shoulder-pads look a little out of place, somehow.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby przndoom » Wed Jun 18, 2008 2:31 pm

yeah i after like 30 min..im was hungry so i was like...w/e good enough!

the horns and the pads are the things i tried so many times to get it right...but i cant XD ...so yeah....anyone wants edit...ill zip a file and anyone can edit it

(the ones upload is fuzzy...iono why but heres it is)

brusir.zip
(5.41 KiB) Downloaded 184 times
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Grimm » Wed Jun 18, 2008 3:01 pm

Yeah . . . that's definitely rather kickass.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby przndoom » Wed Jun 18, 2008 4:28 pm

so ghastly n all :)

you want a finish set of the bruiser? i can make it but with out horns or pads (if i cant get a better copy of them...but illput what i have so far)

It will include the following animation:
[list=]
-walking
-attack
-stop and roar
-angry (n attack)
-flinch (if it has one...does it iono)
-smooth death...that turns to ash)[/list]
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Ghastly » Wed Jun 18, 2008 4:43 pm

I'd love a full set with the horns (They look fine, but could use some shading. Someone else at that could do that at some point) without shoulder pads. I don't think it's needs the roaring and angry frames (unless that's part of some attack), and the death doesn't need to be incredibly smooth (incredibly, meaning Vader-style (Vader-style, meaning Bruiser Demon's death) :P). To fit the Doom monsters better, it doesn't need to vapourize at the end of the death.

@Grimm: It's quite refreshing to hear 'Rather' and 'Kickass' in the same sentence, lol.
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Vegeta(dw) » Wed Jun 18, 2008 5:47 pm

What about using the horns from the Rebirth's Baron?
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Re: Reincarnation of Evil Monster Pack - Betas pg4

Postby Grimm » Wed Jun 18, 2008 6:10 pm

Heh . . . ^^ agreed. I do hope everyone everywhere uses that damn sprite set, heh
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