Reincarnation of Evil - Remaking Doom 3/4 Content in 2
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Re: Reincarnation of Evil Monster wad - Mancubus done
Hmm . .. thumbs down on model rips. 100%.
Well I fully support the idea of this project, new monsters/variants/behavior is always, always welcome. Unfortunately I am tied up with a project of my own right now so I'm a bit busy, but if you need any help with anything feel free to let me know. I can probably help with some spriting when I am free.
Well I fully support the idea of this project, new monsters/variants/behavior is always, always welcome. Unfortunately I am tied up with a project of my own right now so I'm a bit busy, but if you need any help with anything feel free to let me know. I can probably help with some spriting when I am free.
Re: Reincarnation of Evil Monster wad - Mancubus done
Yeah, model rips wouldn't fit with the Doom 2 monsters, and this is meant to be used both alongside Doom 2 monsters, and in case someone wants to make a full Doom 3 mod (which I'll likely help with ).
This'll probably take a while, so there's definately time for you to finish up your other projects. I'd be incredibly glad for the help .
This'll probably take a while, so there's definately time for you to finish up your other projects. I'd be incredibly glad for the help .
- DOOMERO-21
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Re: Reincarnation of Evil Monster wad - Mancubus done
mmm, your enemies if for multiplayer too?
because i making the doom3 monster but only for single for my wad revenge of evil, i make bruiser, zsec shotgun, archville, hunter helltime and now i am working the mancubus.
because i making the doom3 monster but only for single for my wad revenge of evil, i make bruiser, zsec shotgun, archville, hunter helltime and now i am working the mancubus.
Re: Reincarnation of Evil Monster wad - Mancubus done
Yep, all of these'll be mutiplayer/OpenGL compatible.
- DOOMERO-21
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Re: Reincarnation of Evil Monster wad - Mancubus done
ah ok...good =)
i make 2 class of fatso: mancubus and omuncubus, omuncubus is like a mancubus but have diference:
the omuncubus have a diferent metal color and shoot plamaballs.
i make 2 class of fatso: mancubus and omuncubus, omuncubus is like a mancubus but have diference:
the omuncubus have a diferent metal color and shoot plamaballs.
Re: Reincarnation of Evil Monster wad - Mancubus done
Heh, at first, I misread that as 'omnibus' .
Sprites for the archvile are ready, I'll get started on it's attacks when I find some sprites that'll work for it's flame attack (which'll also help for the Maledict). One minor problem is that it doesn't have a melee animation, which I've heard is one of it's most deadly attacks. Anyone wanna try to make them? I'll send the sprites to whoever wants to try.
Sprites for the archvile are ready, I'll get started on it's attacks when I find some sprites that'll work for it's flame attack (which'll also help for the Maledict). One minor problem is that it doesn't have a melee animation, which I've heard is one of it's most deadly attacks. Anyone wanna try to make them? I'll send the sprites to whoever wants to try.
- DOOMERO-21
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Re: Reincarnation of Evil Monster wad - Mancubus done
I could probably help you with that . . . sometime in the near future, heh.
Re: Reincarnation of Evil Monster wad - Mancubus done
Alright, when you have the oppritunity to make it, just post and I'll PM you the sprites.
- Tenement Funster
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Re: Reincarnation of Evil Monster wad - Mancubus done
Beautiful animation, very nice. What's with the blue guns though?
- Unknown_Assassin
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Re: Reincarnation of Evil Monster wad - Mancubus done
I'm assuming that with blue guns, it signifies that the Omuncubus is using a plasma-type weapon.Tenement Funster wrote:Beautiful animation, very nice. What's with the blue guns though?
Re: Reincarnation of Evil Monster wad - Mancubus done
Looks nice, but shouldn't you've posted that in your projects' thread?
Re: Reincarnation of Evil Monster wad - Mancubus done
Archvile's coming along well, and I'll use the R667 Beastiary chainsaw zombie as a base for the D3 chainsaw zombie (with due credit given). Can anyone recommend some sprites for the flame attack? I've looked, but I can't find any that really fit.
Also, what exactly are the archviles attacks? I just looked on the Doom wiki and read about the attack where flames appear at the players' feet which I've never read of on any site.
Also, what exactly are the archviles attacks? I just looked on the Doom wiki and read about the attack where flames appear at the players' feet which I've never read of on any site.
Re: Reincarnation of Evil Monster wad - Mancubus done
Uh as I recall it would just send flames moving honestly too slowly towards the player. Kind of like one of the Maulataur from Hexen/Heretics attacks. I think if it hits you it blows the fuck up but I've never even been nailed by it. Supposedly it has a melee attack as well which will fuck you up but I've never been hit by that either, heh
- Vegeta(dw)
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Re: Reincarnation of Evil Monster wad - Mancubus done
The archvile in DOOM 3 summons minor monsters, usually imps, some times Maggots. It also shoots a big fireball toward the player that has a big flame trail (in the air, not floor), that has more or less the speed of the mancubus fireball (yet I remember it more deadly). I'm sure that in the Doomworld forums someone made a DECORATE D3Archvile replica (can't remember the thread name).
Anyway, to avoid getting the wrong interpretation, I suggest you to visit a cyber cafe, play DOOM 3, and with the spawn cheat summon all the monsters you want to test (visit first a DOOM 3 site that list it's cheats and spawn names). All monsters including bosses work in all levels.
Anyway, to avoid getting the wrong interpretation, I suggest you to visit a cyber cafe, play DOOM 3, and with the spawn cheat summon all the monsters you want to test (visit first a DOOM 3 site that list it's cheats and spawn names). All monsters including bosses work in all levels.