Maybe he should have a skull head, and a wolfenstein helmet, then he'll be awesome.Enjay wrote:I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.
(Resources)The works of David G
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Re: Project Malbogia: the works of David G (ItsNatureToDie)
But where would a future space marine get a 1940's German helmet from? (and that was one reason why those otherwise cool enemies from D3 jarred with me a bit).
Re: Project Malbogia: the works of David G (ItsNatureToDie)
Granade Launcher commando modified.


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Re: Project Malbogia: the works of David G (ItsNatureToDie)
I dunno, but sci-fi seems to accept it as a helmet design. Darth Vader and the Kerberos' "Protect Gear" have a very similar helmets, just with more of a flare.Enjay wrote:But where would a future space marine get a 1940's German helmet from? (and that was one reason why those otherwise cool enemies from D3 jarred with me a bit).
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
btw, is it ok if i post some alt-death sprites here aswell? i'm not bothered to create a new topic for just 2 new sets. it seems like its pretty many alt-death sprite sets here allready so...?
(and yeah i was the one who made the archvile head fall of set, your version looks way better tho
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(and yeah i was the one who made the archvile head fall of set, your version looks way better tho

Spoiler:
Re: Project Malbogia: the works of David G (ItsNatureToDie)
Nazi Zombie demons from Hell!Enjay wrote:But where would a future space marine get a 1940's German helmet from? (and that was one reason why those otherwise cool enemies from D3 jarred with me a bit).
Re: Project Malbogia: the works of David G (ItsNatureToDie)
Who cares...Enjay wrote:I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.

@Icy... YES!! Now I can finally make my super awesome fury punch of Doom!!!

EDIT: Damn, I see it misses rotations... It would be useful if it had does so it doesn't 'hit the ground' in midair...
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
You couldn't do it anyway, it lacks rotations, it merely has the side view.Recurracy wrote:Who cares...Enjay wrote:I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.I like it.
@Icy... YES!! Now I can finally make my super awesome fury punch of Doom!!!Could you do the rest of 'em, please (or at least the weaker foes up to the demon, including that). You would be my hero...
EDIT: Damn, I see it misses rotations... It would be useful if it had does so it doesn't 'hit the ground' in midair...
Re: Project Malbogia: the works of David G (ItsNatureToDie)
You know what time it is!ItsNatureToDie wrote:It is time!
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BFGGuy.wad
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
...If it looks good from my view, then I'm ok with itYou couldn't do it anyway, it lacks rotations, it merely has the side view.

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Re: Project Malbogia: the works of David G (ItsNatureToDie)
This was made before looking into Doom Alpha v.5 a little closely, now i feel kind of stupid. However: 

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- Really though you do not see enough of these rifles with this point of view. plus the way the zombieman rifle looked a bit wield with the arms sticking on the side. Oh well. the side view ones are cool to but this was me trying to be original and bringing in the DooM style of it.
- My version of the Zombieman Rifle.PNG (5.47 KiB) Viewed 2470 times
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
And here is what happens when you mistake the handler of the original for a clip and want to make the chaingun have its own ammo type.
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- Plus its ammo pick ups. and also why i never drew the DooM style alt deaths for the chaingun commando.
- My Version of the Chaingun.PNG (1.68 KiB) Viewed 2465 times
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
My crack at a Grenade Launcher and its ammo pick up.
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- Probably can do with out the handle.
- Grenade Lancher.PNG (7.17 KiB) Viewed 2462 times
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
More Alt deaths for all:
EDIT: Alt death for Rocket guy needs no new improvement, good to go. Railgunner on the other hand though....go to next page
EDIT: Alt death for Rocket guy needs no new improvement, good to go. Railgunner on the other hand though....go to next page
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- Just for the hell of it, here is the pickup sprite for the bazooka zombie.
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Last edited by ItsNatureToDie on Fri May 28, 2010 3:45 pm, edited 4 times in total.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
For the undead marine:
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- the other backwards death is a bit messed up so you know.
- Undead Marine.PNG (10.08 KiB) Viewed 2452 times