[WIP] Wolfenstein 3D HQ Sprites

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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Alex238 » Thu Feb 13, 2020 5:34 pm

Almost done! :D
what do you think?
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NGFF2.png
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Captain J » Fri Feb 14, 2020 4:26 am

He looks wide now, just like in the original game. Thanks a lot!... But am i seeing the dark outline above his hat?
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Alex238 » Fri Feb 14, 2020 10:54 am

Captain J wrote:He looks wide now, just like in the original game. Thanks a lot!...


No problem :wink:

Captain J wrote: But am i seeing the dark outline above his hat?


Yep, is for complement the other red outline, do i delete it?
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Captain J » Fri Feb 14, 2020 12:13 pm

Recolor those outline or better yet, just remove it! I'm sure this is just an easy task.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby CeeJay » Fri Feb 14, 2020 1:21 pm

Yea, that red outline on top of the hat looks weird. Other than that, it looks very good.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Captain J » Sun Feb 16, 2020 10:47 pm

The images on OP are all down. My Chrome won't show me a thing.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Alex238 » Mon Feb 17, 2020 3:16 pm

Done...

Last edited by Alex238 on Mon Feb 17, 2020 4:45 pm, edited 1 time in total.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Enjay » Mon Feb 17, 2020 3:33 pm

Looks great. I love it.

Image
Brilliant facial expression.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Alex238 » Mon Feb 17, 2020 4:19 pm

Enjay wrote:Looks great. I love it.

Thanks! :D
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Captain J » Mon Feb 17, 2020 9:16 pm

Oh yeah, even the original one has that facial expression as well. I found it at least realistic for surreal WW2 fiction such as Wolf3D, and hilarious too. :P

Anyway weldone! I guess the classic Wolf3D part is all done now? Or do you mind making rotations for the bosses even?
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby Alex238 » Mon Feb 17, 2020 10:47 pm

Captain J wrote:Anyway weldone! I guess the classic Wolf3D part is all done now? Or do you mind making rotations for the bosses even?


Thanks ! :)
Nope, the bosses rotations will be a hard work for me, so i'm not going to do that :? haha


Oh, and i almost forgot this

The final version of Otto Giftmacher
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby JoeyTD » Tue Feb 18, 2020 5:22 am

Alex238 wrote:
Captain J wrote:Anyway weldone! I guess the classic Wolf3D part is all done now? Or do you mind making rotations for the bosses even?


Thanks ! :)
Nope, the bosses rotations will be a hard work for me, so i'm not going to do that :? haha


Oh, and i almost forgot this

The final version of Otto Giftmacher


Here's was my try at making the missing death frames from the OG game to the mac/j auger style.

IF you could fix them up I would love you that.
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OTTOH0.png
OTTOH0.png (6.56 KiB) Viewed 92 times
FATFJ0.png
FATFJ0.png (8.51 KiB) Viewed 92 times
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby CeeJay » Tue Feb 18, 2020 7:32 am

We are also missing the 4th similar death frame for Barnacle (Barney) Wilhelm. They are all based on the same frame (or at the least very similar), so making one it shouldn't be too difficult making the rest I suppose.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby JoeyTD » Tue Feb 18, 2020 7:52 am

CeeJay wrote:We are also missing the 4th similar death frame for Barnacle (Barney) Wilhelm. They are all based on the same frame (or at the least very similar), so making one it shouldn't be too difficult making the rest I suppose.

got you covered.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Postby CeeJay » Tue Feb 18, 2020 8:39 am

Image

That's not it.
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