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CON Scripting Resources

PostPosted: Wed Feb 05, 2020 8:42 am
by Kinsie
This was assembled by StrikerTheHedgefox on the ZDF Discord, and I thought it'd be a shame for this subforum to be empty when there was this big list of useful info to share. All props go to him!

  • EDuke32 Wiki - Scripting - The basics, like what Events are, and links to deeper info.
  • CONFAQ42 - A detailed, if outdated and somewhat inaccurate, tutorial on CON scripting from the hazy days of 1999. Many a 12 year old was introduced to coding through this tome...
  • EDuke32 Wiki - All Commands - Every single command in EDuke32's version of CON. Learn to tell your setthisprojectiles from your rotatesprites!
  • EDuke32 Wiki - Tutorials - Tutorials on how to create specific effects, like manual pistol reloading.

Re: CON Scripting Resources

PostPosted: Sun Feb 09, 2020 12:20 pm
by SamVision
Does any of this apply to Blood as well as Duke Nukem 3D?

Re: CON Scripting Resources

PostPosted: Sun Feb 09, 2020 12:33 pm
by Graf Zahl
No. CON scripts are a unique feature of the Duke Nukem game engine, so it's only the games directly derived from Duke that use it. Blood, Shadow Warrior and Exhumed do not.

Re: CON Scripting Resources

PostPosted: Sun Feb 09, 2020 9:00 pm
by Photonic
Eduke32 CON Language syntax for Notepad++
http://www.mediafire.com/file/jabjbo8m4 ... _.xml/file

This thing has been a god send to me and many others.