SmoothBlood

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SmoothBlood

Post by Guest »

Hey,

I made a mod for Blood which basically improves animations for weapons and in the future I plan to improve decorations, projectiles or enemies too. Just like SmoothDoom does it.

https://www.moddb.com/mods/smoothblood

And I have a question, can Raze support this mod now? If yes, what I need to do to make support for it? Thanks in advance!

Regards,
Dzierzan
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mjr4077au
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Re: SmoothBlood

Post by mjr4077au »

Hi There,

Saw your contribution on the Duke4 discord and thought this is great. Theoretically, what works for NBlood should work for Raze.

I'd download the latest release copy of Raze and test your mod on it. If you're looking for more "out of the box" support, have a look at the .bat/.cmd script Phredreeke includes in some of his ESGRAN sprite upscale packs.

Cheers,
Mitch.
Last edited by mjr4077au on Tue May 26, 2020 1:07 am, edited 1 time in total.
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Graf Zahl
Lead GZDoom+Raze Developer
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Re: SmoothBlood

Post by Graf Zahl »

The main problem I see with the Build ports is that they require cooperation between mods to load everything, none of the initial definition files is cumulative so a ZDoom-style fire-and-forget solution for mods is a lot harder to pull off.
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mjr4077au
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Re: SmoothBlood

Post by mjr4077au »

Graf Zahl wrote:The main problem I see with the Build ports is that they require cooperation between mods to load everything, none of the initial definition files is cumulative so a ZDoom-style fire-and-forget solution for mods is a lot harder to pull off.
It's not quite "fire-and-forget" but you can chain DEF files with the -mh switch, or make your own DEF file and include other DEF files in the desired order.
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Graf Zahl
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Lead GZDoom+Raze Developer
Posts: 49225
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Re: SmoothBlood

Post by Graf Zahl »

That's what I meant - it's not automatic. In ZDoom, most definition lumps have always been cumulative so loading non-conflicting mod together always works out of the box.
I know, a big problem is the engine's broken file system that none of the other ports ever tried to fix.
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