0.7 is out:
https://github.com/coelckers/Raze/relea ... .7.0_alphaMost of the changes are laid out here:
viewtopic.php?f=347&t=69875Work over the last two weeks has been mostly to finish the new input systen, fix bugs and to finalize the new input system and World Tour support - as of yesterday it supports the developer commentary feature as well.
Next up are adding the final features to move Raze out of Alpha stage into Beta - this mainly means fixing the sky renderer and migrating the model system, which is currently non-functional, to GZDoom's, plus investigating the remaining sound issues with Exhumed.
Known issues with this version:
* palette emulation currently only works in the 3D view but not on the weapon sprite.
* hires replacements only work in the game view but not the UI.
* there's still sound issues with Exhumed - some sounds are not playing.
* potential ambient sound positioning issues in Shadow Warrior - there's two known instances where a sound seems to play in the wrong place, but possibly more.