Freelook improvements

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Re: Freelook improvements

Postby sinisterseed » Sun Sep 20, 2020 3:13 pm

Yeah, same here, but it's not surprising considering Polymost does use Y-shearing for some things now, such as the sky rendering.

It's easy to notice this effect on water too.
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sinisterseed
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Re: Freelook improvements

Postby Graf Zahl » Sun Sep 20, 2020 3:14 pm

Talon1024 wrote: It looks like Polymost renders a trapezoid-shaped view onto a rectangle, whereas Polymer does proper 3D perspective projection.


Yes, that's precisely what it does. I just never noticed that this actually affects how the image looks.
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Re: Freelook improvements

Postby sinisterseed » Sun Sep 20, 2020 3:34 pm

Graf Zahl wrote:
Talon1024 wrote: It looks like Polymost renders a trapezoid-shaped view onto a rectangle, whereas Polymer does proper 3D perspective projection.

Yes, that's precisely what it does. I just never noticed that this actually affects how the image looks.

It's quite easy to notice when looking down at maximum, especially on water.
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sinisterseed
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Joined: 05 Nov 2019
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OS Test Version: No (Using Stable Public Version)
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