Moderator: Raze Developers
Fox666 wrote:You can't do it without changing gameplay logic.
Projectiles fired upwards only have vertical velocity added, meaning the horizontal velocity is always the same. As a result, if you fire upwards, the projectiles would have infinite velocity.
You can already see this with enemies. If you fly above the final boss in Stadium, his rockets will kill himself due to an overflow in the vertical velocity.
Phredreeke wrote:Could changing the projectile code in Duke3D/RR/IF to allow for freelook be done without rewriting the CON code and breaking compatibility with existing mods?
Phredreeke wrote:Yeah, thinking about it, it would be weird aiming straight up and firing and the bullet marks don’t appear where you aim, rather far below it.
Could changing the projectile code in Duke3D/RR/IF to allow for freelook be done without rewriting the CON code and breaking compatibility with existing mods?
Fox666 wrote:Original CON code no, but mods definitely would break with such a change.
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