BloodGDX HUD
Moderator: Raze Developers
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: BloodGDX HUD
Sorry, but the GDX HUD is a GDX feature and should remain so. It's really not a good idea to copy another unrelated port's unique features. I think once the status bar becomes scriptable, someone else can make a mod recreating these - but not as part of the engine itself.