[Fixed] [SW, newrenderer] Portal glitch

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[SW, newrenderer] Portal glitch

Postby Talon1024 » Mon May 17, 2021 6:40 am

In Master Leep's Temple from Enter the Wang (Shadow Warrior demo episode), there's a portal that isn't being rendered properly in the new renderer for some reason. Here's a screenshot, and a saved game.
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Re: [SW, newrenderer] Portal glitch

Postby Talon1024 » Mon May 17, 2021 4:35 pm

This also happens on the airplane level in Shadow Warrior: Wanton Destruction. Here's a screenshot, and a saved game.
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Joined: 27 Jun 2016
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Re: [SW, newrenderer] Portal glitch

Postby Graf Zahl » Tue May 18, 2021 1:54 am

Oh my. These portals are so utterly screwed up that it's going to be hard to fix them. They basically exploit every single quirk of sky rendering in Build that exists to coerce the engine into rendering something it's not supposed to.
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Re: [SW, newrenderer] Portal glitch

Postby Graf Zahl » Tue May 18, 2021 3:46 am

Fixed the one in the airplane. But it has to be noted that the new renderer mercilessly exposes the poor design of the plane's outside.
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Re: [SW, newrenderer] Portal glitch

Postby Graf Zahl » Thu May 20, 2021 10:53 am

Fixed the other one as well. These portals are truly horrendously defined. Modding friendly is something different...
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