[0.7.1][Duke3D] Enemies and Items Don't Spawn After Death
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- Trusty McLegit
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[0.7.1][Duke3D] Enemies and Items Don't Spawn After Death
Pretty much the title. Should be easy to replicate. I included a video just in case.
- mjr4077au
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
This should be fixed in the devbuilds if you wish to try: https://devbuilds.drdteam.org/raze/
We should get a 0.7.2 release out soon as this is critical. I believe we were just trying to isolate a few other things in the bug tracker prior.
We should get a 0.7.2 release out soon as this is critical. I believe we were just trying to isolate a few other things in the bug tracker prior.
- Graf Zahl
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
Sorry, I was on a company workshop the last 3 days and unable to do any real work on the repo, will be home this evening. Before that, no new release.
- mjr4077au
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
I'm sure it can wait another ~12 hours or so . So... company workshop, or junket where you get booze and food for free?
- Graf Zahl
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
The kind where you have to listen to boring speeches and to hide your boredom need to find something to do on the computer that won't raise any alarm. Will post the result this evening in the private repo from essentially having 20 hours in which I had to occupy myself but couldn't do any actual compiling and testing.
- Graf Zahl
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
The cause of the problem here was that the level restart accidentally overwrote the current skill with something invalid, resulting in all skill dependent spawns being ignored.
- mjr4077au
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
Sounds like the best initially sad story but a happy ending I've ever heard ofGraf Zahl wrote:The kind where you have to listen to boring speeches and to hide your boredom need to find something to do on the computer that won't raise any alarm. Will post the result this evening in the private repo from essentially having 20 hours in which I had to occupy myself but couldn't do any actual compiling and testing.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
Wait until you see what I did...
- mjr4077au
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
Aww man! I'll be up all night wondering hahaha
- Trusty McLegit
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Re: [0.7.1][Duke3D] Enemies and Items Don't Spawn After Deat
Oops, that's definitely what I meant to do. Thanks though!Rachael wrote:If you don't want people on your channel browsing the video randomly simply mark it as "unlisted".