[0.6.0-552-gd28929c437] Duke3D: Nightvision palette issues

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mjr4077au
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[0.6.0-552-gd28929c437] Duke3D: Nightvision palette issues

Post by mjr4077au »

Enemies don't look right at present.

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sinisterseed
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Re: [0.6.0-552-gd28929c437] Duke3D: Nightvision palette issu

Post by sinisterseed »

Hm, it seems to mostly do nothing to them in Duke.

It's general, not game-specific, it SW it kinda works but also doesn't - https://i.imgur.com/AWO0Fyl.png

Interestingly, it seems to work in Blood - https://i.imgur.com/9K6pnsW.jpg
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Phredreeke
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Re: [0.6.0-552-gd28929c437] Duke3D: Nightvision palette issu

Post by Phredreeke »

Can you provide a screenshot of the liztroop without nightvision on?
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Re: [0.6.0-552-gd28929c437] Duke3D: Nightvision palette issu

Post by sinisterseed »

Phredreeke wrote:Can you provide a screenshot of the liztroop without nightvision on?
https://i.imgur.com/70RN4SP.png

As of d80a32d37905e12e57d2c2e86097290dbf236114 .
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Phredreeke
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Re: [0.6.0-552-gd28929c437] Duke3D: Nightvision palette issu

Post by Phredreeke »

Ok, so palswaps work correctly as long as you don't use Nightvision? Weird
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