[Fixed] [0.4.0] [SW] Automap doesn't cover whole screen

Moderator: Raze Developers

[0.4.0] [SW] Automap doesn't cover whole screen

Postby sinisterseed » Sat Feb 08, 2020 12:10 pm

A pixel or two at the bottom of the screen are not covered by it, so parts of the map and weapon can still be observed when it's drawn:

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Raze/GZDoom RO Translator & Raze Tester
Joined: 05 Nov 2019
Twitch ID: nixchievousfox
Github ID: sinisterseed
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

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