These bugs are specific to the SoftPoly backend
Moderator: GZDoom Developers
by Marisa Kirisame » Sat Feb 20, 2021 5:57 am
It appears that mirrors just get cut off and draw the sky behind them when using softpoly, as seen by loading
Kinsie's test map and turning around.

Not sure if this may be just mirrors, or portals in general.
-

Marisa Kirisame
- ZScript Crimester
-

-
- Joined: 08 Feb 2008
- Location: Vigo, Galicia
- Discord: 霧雨魔理沙#1666
- Twitch ID: magusmarisa
- Github ID: OrdinaryMagician
- Operating System: Other Linux 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia with Vulkan support
by drfrag » Sun Feb 21, 2021 5:32 am
It's not only mirrors but portals. I've tried infinity.wad.
viewtopic.php?f=3&t=52118#p909982I don't think it's an easy fix.
-

drfrag
- Os voy a romper a pedazos!
- Vintage GZDoom Developer
-
- Joined: 23 Apr 2004
- Location: Spain
- Discord: drfrag#3555
- Github ID: drfrag666
Return to SoftPoly2 Bugs
Who is online
Users browsing this forum: No registered users and 0 guests