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warp2 direction

PostPosted: Sun Oct 01, 2017 11:38 am
by Jekyll Grim Payne
Warp2 effect has a 'direction' in which it creates the illusion of moving the texture. Is there any way to change it?

Re: warp2 direction

PostPosted: Mon Oct 02, 2017 9:33 pm
by Ozymandias81
You need to build your own SHADERS, just play with values checking inside the main .pk3 file (not sure if you are using qzdoom, zdoom or gzdoom so) on \shaders\glsl\func_warp2.fp, create a folder called "shaders" and apply them on desired textures / graphics / sprites.