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Informants exactly like blake stone?

PostPosted: Thu Sep 21, 2017 8:25 pm
by Graaicko
Was wondering what the decorate would look like for informants that will have a 50/50 of either trying to attack you or will either give you info, items hints. Thid would be a cool feature for my mod. Thanks.

Re: Informants exactly like blake stone?

PostPosted: Tue Sep 26, 2017 9:08 pm
by Ravick
For the 50/50 thing, you'd use something like 'A_Jump (127, "Missile", "GiveInfo")' or so. But how do they react? On sight or by pressing use at them?

Re: Informants exactly like blake stone?

PostPosted: Tue Sep 26, 2017 9:37 pm
by Graaicko
by pressing use. if they are an enemy they will ignore the player but if a shot is fired or they are attacked they will become hostile. But if he is an informant he will just ignore the gunshot. (he can be killed but will result in a collideral damage stat I would like to create.

Re: Informants exactly like blake stone?

PostPosted: Wed Sep 27, 2017 12:07 am
by ramon.dexter
Look into the USDF and you can give these "informants" an actual conversation.