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NOAUTOSTART in enterpic

Posted: Wed Sep 06, 2017 1:32 pm
by camaxide
I use NOAUTOSTART in enterpic code, but when showing the map it will still jump to the clusters entertext after a couple of seconds - can I avoid this?

Code: Select all

Background ENTR9HD
Splat wisplat
Pointer wiurh0 wiurh1

	Map07 300 35
	Map08 150 110
	Map09 150 110
	Map10 25 35
	Map11 300 160
	Map12 145 180
	Map13 200 200

Re: NOAUTOSTART in enterpic

Posted: Thu Sep 07, 2017 9:38 am
by camaxide
reading says:
wi_noautostartmap (boolean)
Default: false
If this CVAR is true, the user has to manually end the 'entering level' page with the +use command. By default, this screen is automatically left after 140 tics (four seconds). In a network game, this effect is enabled if any player switches this on. Note that custom intermission scripts can use the noautostartmap keyword to achieve the same effect; this CVAR being false will not override the presence of this keyword.
This seem to be wrong. When I use the NoAutoStartMap trigger the map will still autoload after a few seconds, as long as the wi_noautostartmap cvar is set to disabled. I assume this is a bug?