NOAUTOSTART in enterpic

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NOAUTOSTART in enterpic

Postby camaxide » Wed Sep 06, 2017 1:32 pm

I use NOAUTOSTART in enterpic code, but when showing the map it will still jump to the clusters entertext after a couple of seconds - can I avoid this?

Code: Select allExpand view
Background ENTR9HD
Splat wisplat
Pointer wiurh0 wiurh1

   Map07 300 35
   Map08 150 110
   Map09 150 110
   Map10 25 35
   Map11 300 160
   Map12 145 180
   Map13 200 200
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Joined: 11 Jun 2015

Re: NOAUTOSTART in enterpic

Postby camaxide » Thu Sep 07, 2017 9:38 am

reading says:
wi_noautostartmap (boolean)
Default: false
If this CVAR is true, the user has to manually end the 'entering level' page with the +use command. By default, this screen is automatically left after 140 tics (four seconds). In a network game, this effect is enabled if any player switches this on. Note that custom intermission scripts can use the noautostartmap keyword to achieve the same effect; this CVAR being false will not override the presence of this keyword.

This seem to be wrong. When I use the NoAutoStartMap trigger the map will still autoload after a few seconds, as long as the wi_noautostartmap cvar is set to disabled. I assume this is a bug?
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Joined: 11 Jun 2015

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