Hi,
In the works of my unofficial Doom 2 expansion, I need some help with ACS scripting. What I need to do is I need to first have the script check if the enemies of a certain type are dead, if so, open a door with a switch. That switch then should be activated and cause a massive explosion, similar to the Icon Of Sin's death, but in all directions, not just one. After that, a floor needs to lower to provide access to the exit teleporter.
I can open a door with just basic scripting, but I don't know how to create variables testing for certain actors to be alive and create explosion effects and then lower a floor. Can anyone help on what I'd need to do exactly? It'd be highly appreciated!
Many thanks.