I've tried higher and lower res versions, tweaked the rendering settings and messed around with the texture lump file. I'm completely stumped. I'll post the images.
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Thanks. I've tried switching Stretch Skies on and off several times and nothing changed, so I don't think that'll help. I'll see about making a custom skybox - would I be able to use the skybox as a replacement for the skies in premade Doom maps, or would the maps need to be edited to use it?ReX wrote:In the Options menu turn "Stretch Skies" off and see if it helps.
Another option is to use those graphics to create a sky-box. This ought to reduce the stretching.
Nice skies, btw.
When you mention "premade DooM maps" are you referring to maps made by authors other than yourself? In other words, you want to be able to use the new skies with existing maps. In that case, no, you will not need to edit the existing maps. Simply create your skybox in a separate wad (or pk3), and run this file along with your map file(s).Becc wrote:I'll see about making a custom skybox - would I be able to use the skybox as a replacement for the skies in premade Doom maps, or would the maps need to be edited to use it?
Spoiler:Thanks for the help (and the links)