Can you inherit a class but void a flag?

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Flaminglacier
Posts: 1
Joined: Sun Jul 23, 2017 2:05 am

Can you inherit a class but void a flag?

Post by Flaminglacier »

Essentially what I am trying to do is create a monster that will act as a TelOtherFX1 projectile but I want to keep the monster/projectile from entering its death state. I am trying to create a monster that when it melee's a player, it will teleport the player to the player1start map spot and will continue searching for other players.
ZzZombo
Posts: 277
Joined: Mon Jul 16, 2012 2:02 am

Re: Can you inherit a class but void a flag?

Post by ZzZombo »

In the Melee state, give the target an item that will teleport it wherever you want it to. Call A_ClearTarget() to make the monster look out for other players.

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