So, I got this message and a quitting-to-the-main-menu map crash when I save a game in a specifically map of one of the two mods I'm working on.
What could be causing it? Is it possible to shoot possibilities without the need of uploading the mod itself for analysis?
Thanks in advance!
"Savegame is from a different level."
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Re: "Savegame is from a different level."
I've made a video to demonstrate:
Please, any help would be welcome.
Please, any help would be welcome.
Re: "Savegame is from a different level."
You need to provide actual runnable files. Nobody can debug text and video. Send them privately to the developers if it's a super sekrit project.
Re: "Savegame is from a different level."
It is not "super secret", it is a map for "Mindfuck", a mod I'm working on for a while, there is a thread for it and stuff.
It is, however, 'super big'. It uses lots of lumps I had been collecting along the years that are in old bigger formats (such as .wav, .mp3, and so on). I'll clean up this mess, and convert said lumps to better formats... uh, one day.
I've done a small 'debuging version' once for the same reason in the past, taking out lot of unnecessarily bigger lumps. So, I've made a new one today tohelp people to help me with this bug. It contains only the map that shows the bug, and some stuff to it to work. And it can be seem here: http://www.mediafire.com/file/gdaawkqj2 ... 5022017.7z
I've put just one map, because it is the only one that shows this bug. Having others would just be unnecessarily make the downloading time bigger for the ones that accept to take a look at it.
Anyway, thanks in avdvance.
It is, however, 'super big'. It uses lots of lumps I had been collecting along the years that are in old bigger formats (such as .wav, .mp3, and so on). I'll clean up this mess, and convert said lumps to better formats... uh, one day.
I've done a small 'debuging version' once for the same reason in the past, taking out lot of unnecessarily bigger lumps. So, I've made a new one today tohelp people to help me with this bug. It contains only the map that shows the bug, and some stuff to it to work. And it can be seem here: http://www.mediafire.com/file/gdaawkqj2 ... 5022017.7z
I've put just one map, because it is the only one that shows this bug. Having others would just be unnecessarily make the downloading time bigger for the ones that accept to take a look at it.
Anyway, thanks in avdvance.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: "Savegame is from a different level."
Now the all important question: What version of GZDoom? And what do I have to do to get the error?
Re: "Savegame is from a different level."
Ok: It is "GZDoom g2.3pre-927-gb709db3", and to get the error you need to save the game at map 'rav05' at any point and try to load the saved game.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: "Savegame is from a different level."
Get a later version. That one looks right from the time when there were bugs in the savegame code.
Re: "Savegame is from a different level."
It solved it! Thanks!