Hey, whatever, not getting up at anyone or anything...
Just thought, I would've omitted that... No big thing.
Anyway, critically speaking, I have to admit that trailer didn't make me think "Oh my God, wow, I have to play this!"
I watched the Hi and Lo Res versions, and it feels like you tetered between not wanting to show too much and wanting to show off. As a result you haven't found a decent middle ground, and you've shown a lot of stuff which I didn't find to be particularly intriguing or exciting, and just made me think, "Hey, looks like E1. Okay."
I would have perhaps just had the headers ("Relive," "The Way it was Supposed to Be" etc) over a black screen with sounds overlapping, interspersed with flashes of nice architecture (such as that crane thingy) and resource wad monsters.
I think in this situation, less would have been more. By teasing us with glimpses and flashes of what is to come, our excitement would have only been peaked to an even greater extreme and the anticipation enhanced by a great factor.
I think a trailer like this would have been more appropriate closer to the release date.
Personally I have to say, if I were sitting on the fence in regards to this project, I would probably have been disappointed by that trailer and lost interest.
Mind you, this is not a criticism of the project (which I still eagerly await).
And come on, that SSG
was overused in the clip. How many times can you hear that "Boom, click, thunk," on high repeat before you start groping for something to pierce your eardrums..?
Overall tho, don't take this personally. It's just my opinion. I don't speak for everyone, as I'm sure everyone else will attest.
Go KDIZD!
