Portal Use

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Portal Use

Postby Jaxxoon R » Fri May 06, 2016 5:49 pm

So I made a map to tinker with the portals, and I'm wondering if you're not supposed to have portal entrances be at a 45 degree angle to their exit. Because although it worked perfectly fine in earlier dev builds, they've recently started tossing Doomguy in weird directions upon exit or simply not letting him enter at all. I'm also curious how interactive portals are supposed to work, since even if I set plane align to "none" on each line and make each sector have the same height, it prints about how you're not supposed to have Z-offsetting on interactive portals.
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Jaxxoon R
 
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Re: Portal Use

Postby Kappes Buur » Sat May 21, 2016 11:28 am

From viewtopic.php?f=3&t=52118#p909717

Jaxxoon R wrote:
Kappes Buur wrote:http://forum.zdoom.org/viewtopic.php?f=3&t=51936&p=905753#p905753

Two weeks and still no reply! :(


As far as I know not all the kinks have been worked out for the new portal constructs.
Give Graf Zahl time to work his magic.
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