How do I place a custom weapon in Doom Builder 2? *FIXED*

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How do I place a custom weapon in Doom Builder 2? *FIXED*

Postby Born_tobe_Mild » Fri Jan 08, 2016 7:51 pm

I have managed to successfully place a custom enemy on my map imported from Realm 667, I now have managed to installed a custom weapon into the wad, and have been able to spawn it and use it within GZDoom, but I cannot find how to place the weapon onto my map so that when played, a player can just walk over and pick it up without using the console at all. I cannot find the weapon's ID in SLADE3 or the weapon in any Things sub-menus in Doom Builder 2. Thanks for any help.

EDIT: The weapon had no Weapon ID. Works fine now.
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Re: How do I place a custom weapon in Doom Builder 2? *FIXED

Postby DavidN » Fri Jan 08, 2016 9:08 pm

The exact same problem I had when first looking at custom Things :) Good to know you sorted it!
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Re: How do I place a custom weapon in Doom Builder 2? *FIXED

Postby enderkevin13 » Sun Jan 10, 2016 8:18 am

You should use GZDB. It's much better and has more capabilities.
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