I'm thinking of using textures that are like the one on the right rather than the original (on the left) and I would like the actors to be consistent with this if at all possible.



Code: Select all
Ice:
"####" "#" 0 A_GenericFreezeDeath
"####" "#" 5 Thing_SetTranslation (0, 31)
"----" A 1 A_FreezeDeathChunks
Wait