Monster Resource Wad

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Postby Graf Zahl » Sat May 27, 2006 5:57 am

At the /idgames archives.

And please change your custom title. It breaks the forum's layout.
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Postby Alterworldruler » Mon May 29, 2006 6:46 am

Damn it the monster resource wad downloads from doomworld at 3kb/s only someone will upload it elsewhere?
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Postby Graf Zahl » Mon May 29, 2006 7:33 am

No. Why? Get the right FTP server and it will be fast. I have no speed problems whatsoever.
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Postby Lord_Shadow » Thu Jun 01, 2006 9:05 pm

Alterworldruler wrote:Damn it the monster resource wad downloads from doomworld at 3kb/s only someone will upload it elsewhere?


If anyone still needs it...

http://www.savefile.com/files.php?fid=7241881

Edit: Even though it's not the mrw... anyone need a link

http://www.savefile.com/files.php?fid=3586496

BTW, these two links are .zip files, if you can't extract 'em let me know.
Last edited by Lord_Shadow on Thu Jun 01, 2006 9:36 pm, edited 1 time in total.
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Postby Unknown_Assassin » Thu Jun 01, 2006 9:33 pm

The one Lord_Shadow gave enables the Afrit's fire to hurt you and the Terror's explosion works, but the railarachnotron doesn't fire at all. The one in Doomworld has the railarachnotron working, but does not function the fire and explosion of the Afrit and Terror.
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Postby ggg » Thu Jun 01, 2006 10:36 pm

So the Afrit's fire is supposed to hurt the player. And all this time I assumed it was decorative.
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Postby Unknown_Assassin » Fri Jun 02, 2006 10:33 pm

ggg wrote:So the Afrit's fire is supposed to hurt the player. And all this time I assumed it was decorative.


It was meant to hurt the player. Otherwise, I wouldn't see no reason in putting it there. Also, the reason why the Afrit's fire wasn't working was because of the wrong code input. BloodyBonz fixed it and the Terror.
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Postby Lord Mattus » Sun Jun 04, 2006 12:36 pm

@Lord_Shadow: I Can't Extract The Monsters_Resource_Wad.zip File.
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Postby BouncyTEM » Sun Jun 04, 2006 1:58 pm

just a thought...but maybe we could put my old marine resource wad/whatever you called it resource wad as part of the MRW?

http://forum.zdoom.org/potato.php?p=219635#219635

link for download's here. compatiable with monsters and humans. tested.

of course, any monsters in that unliked can be removed. I don't mind.
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Postby Lord_Shadow » Mon Jun 05, 2006 7:52 pm

Lord Mattus wrote:@Lord_Shadow: I Can't Extract The Monsters_Resource_Wad.zip File.


First off argh
Second off, here you go

http://www.savefile.com/files.php?fid=1715322 Monsters.wad
http://www.savefile.com/files.php?fid=4558548 MonstersDemo.wad

And just in case

http://www.savefile.com/files.php?fid=7735320 Humans.wad
http://www.savefile.com/files.php?fid=1038674 Humansdemo.wad
http://www.savefile.com/files.php?fid=4027118 Bosses.wad
http://www.savefile.com/files.php?fid=9162962 Bossesdemo.wad

Now please remember that this monsters.wad is the updated version. (On a side note, OMG a lot of links. I don't ever want to have to upload this much again)

This from Lord_Shadow, your self-proclaimed resident pre-released file uploader/poster (By pre-released, I mean stuff that's already, for all you special people out there.) :evil:
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Postby Shadelight » Mon Jun 05, 2006 7:56 pm

WTF is the Bosses Resource Wad doing there? this is the MRW not the BRW! :P.
I say just let this die until KDiZD comes out.
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Postby Lord_Shadow » Mon Jun 05, 2006 8:10 pm

KingofFlames wrote:WTF is the Bosses Resource Wad doing there? this is the MRW not the BRW! :P.
I say just let this die until KDiZD comes out.


just so i don't have to put it anywhere else, besides i couldn't think of anywhere else to put it, and no i don't think this should die KDiZD is gonna be a while and i don't like whiners who can't dl from doomworld. Fortunately I'm friendly and am putting the wads in an easy way to get :wink:
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Postby Unknown_Assassin » Mon Jun 05, 2006 8:11 pm

I think he is doing that for fun :P .

Also, the reason that this thread won't die until KDiZD comes out is because people keep asking for it.

@Lord_Shadow: Wouldn't it be easier if you merge the two together? For instance, the Monsterdemo.wad with the Monster.wad.
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Postby Lord_Shadow » Mon Jun 05, 2006 8:14 pm

Unknown_Assassin wrote:I think he is doing that for fun :P .

Also, the reason that this thread won't die until KDiZD comes out is because people keep asking for it.

@Lord_Shadow: Wouldn't it be easier if you merge the two together? For instance, the Monsterdemo.wad with the Monster.wad.


Don't work for me unless it's in a .zip for some reason
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Postby Unknown_Assassin » Tue Jun 06, 2006 12:22 am

Lord_Shadow wrote:
Unknown_Assassin wrote:I think he is doing that for fun :P .

Also, the reason that this thread won't die until KDiZD comes out is because people keep asking for it.

@Lord_Shadow: Wouldn't it be easier if you merge the two together? For instance, the Monsterdemo.wad with the Monster.wad.


Don't work for me unless it's in a .zip for some reason


Have you tried right-clicking the selected wads and press send to, Compressed (zipped) folder? This would make the files be in the zip folder, in which, it is in a nice package for you to send.
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