Here's something I did this afternoon to convert a larger number of MAPINFOs to the new format.
It converts the definitions fine but due to the way the old MAPINFO was parsed it will mess up the positioning of comments.
Download
Siggi wrote:I can't help but think Enjay's recent adventure with mapinfo lumps had something to do with this.
clusterdef 19
{
flat = FLAT14
music = N_0027
//
entertext =
"The Red Giant Orbital Station SW3Z ",
"is an old craft, but it is still the ",
"centre for many of Red Giant's ",
"listening activities. ",
"",
"Your ship has been equipped with a",
"clearance code message to get you",
"onto SW3Z.",
"",
"Once onboard, get to the main comms",
"room and plant a data chip there to ",
"intercept the transmissions that",
"Red Giant are listening to.",
"",
"After you place the chip, return to",
"your shuttle and leave."
exittext =
"Well done. The chip is in place. We ",
"can now monitor what red giant are ",
"spying on."
}
Nash wrote:Does this mean old maps that use the old format won't work anymore?
Ceeb wrote:[...] DeHackEd; kept around so as to not break old WADs.
Nash wrote:Does this mean old maps that use the old format won't work anymore?
map MAP36 "Space Station SW3Z"
cluster 19
sky1 SBOX07 0.1
forcenoskystretch
gravity 600
music N_0005
fallingdamage
airsupply 20
gl_renderer
{
skyrotate 1 0 1
}
next MAP255
map MAP36 "Space Station SW3Z"
{
cluster = 19
sky1 = SBOX07, 0.1
forcenoskystretch
gravity = 600
music = N_0005
fallingdamage
airsupply = 20
skyrotate = 1 0 1
next = MAP255
}
Enjay wrote:In cluster definitions, the word "cluster" was used instead of "clusterdef" giving an "Unknown top level keyword" error when I tried to run the mapinfo in Zdoom. Again, an easy manual fix and most people will not have as many clusters as I do (75). However, this is clearly a bug/typo and if the tool is to be supported it should be fixed.
And finally, not related to the tool, I noticed that Zdoom is still reporting unknown map keywords in black in the startup window. Do you want a separate bug report for this in the bugs forum?
Graf Zahl wrote:You missed the corresponding change in ZDoom.
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