- 1. The player gets through a part of a hub, during which it is around noon time (using a skybox with daylight skies).
2. The player re-enters one of the maps in the hub, and the sun is going down so that the player continues the game in late afternoon (using a skybox with pre-dusk skies).
Script 1 (void)
{
ChangeSky(Noon1, Evening1); //(Noon1 and Evening 1 are the sky names, as defined in GLDEFS)
}
Unfortunately, when I activate the script, instead of the sky changing I get the following error message in-game:
P_Startscript: Unknown Script 1
Nothing else happens (i.e., the game does not crash, etc.) Incidentally, MAPINFO assigns sky1 to both Noon1 and Evening 1.
Any suggestions?
