This looks like the kind of monster that I should be afraid of. Good work!
Re: New monster video
Posted: Fri Feb 22, 2008 11:22 pm
by Melvinflynt
Yeah if any of u guys can think up of a cool decorate format for this guy lemmie know hehe this is how he is set up.
Spoiler:
actor SkinWizard 3000
{
spawnid 170
obituary "%o was burned by a the SkinWizard."
health 160
radius 20
height 80
meleeDamage 3
mass 100
speed 80
painchance 200
SEESOUND "wizard/sight"
painsound "wizard/pain"
deathsound "wizard/death"
activesound "wizard/active"
missiletype WizardBall
MONSTER
+FLOORCLIP
+STEALTH
-SOLID
states
{
Spawn:
LMWZ E 10 A_Look
loop
See:
LMWZ EEFFEEFF 1 A_Fastchase
loop
Missile:
LMWZ E 0 A_Jump (127, 10, 20, 30, 40, 50, 60, 70)
LMWZ E 50
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",65,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 60
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 70
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 80
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 90
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 100
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 110
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
LMWZ E 120
LMWZ E 0 A_SetShootable
LMWZ EFG 10 A_FaceTarget
LMWZ H 20 A_CustomMissile("WizardBall",63,0)
LMWZ G 5
LMWZ E 5 A_UnSetShootable
LMWZ E 0 A_PlaySound ("wizard/tele")
goto See
Pain:
LMWZ I 3
LMWZ I 5 A_Pain
LMWZ I 0 A_PlaySound ("wizard/tele")
Goto See
Death:
LMWZ J 6 A_Scream
LMWZ K 6 A_NoBlocking
LMWZ LMNO 6
LMWZ P -1
Stop
}
}
His SFX and HP is still in the works atm. I just threw in some stuff from Hexen. At 1:16 I got a good shot of him dying.
Re: New monster video
Posted: Fri Feb 22, 2008 11:36 pm
by XutaWoo
These are awesome, especially the SkinWizard sprites.
Also, from reading that code, I learned that you can input multiple offset in A_Jump. Thanks!
Re: New monster video
Posted: Fri Feb 22, 2008 11:40 pm
by Bashe
Those are some pretty creepy monsters!
Also, hooray for OPL music.
Re: New monster video
Posted: Sat Feb 23, 2008 1:18 am
by Onslaught Six
Really digging the Elite Imp sprites.
Re: New monster video
Posted: Sat Feb 23, 2008 6:23 am
by Phobus
This Doom X project does indeed look very good from these videos.
Re: New monster video
Posted: Sat Feb 23, 2008 8:23 am
by .+:icytux:+.
yes, and i think the monsters could be put into torms beastiary when the project is done =)
oh and... obituary "%o was burned by a the SkinWizard"
Re: New monster video
Posted: Sat Feb 23, 2008 8:55 am
by Ichor
Flesh Wizard might be a better name. As for the other ones, those spikes are so long that I almost expect it to bend over and either charge at you or shoot some of those spikes.
Re: New monster video
Posted: Sat Feb 23, 2008 12:05 pm
by Melvinflynt
.+:icytux:+. wrote:yes, and i think the monsters could be put into torms beastiary when the project is done =)
oh and... obituary "%o was burned by a the SkinWizard"
lol yeah this was put up at the last minute. I was just so excited how it turned out hehe. Flesh Wizard sounds cool and I will send them to Torm when it's done. I've been focusing alot on it and i've made alot of progression. I really really like his death SFX which is the sorcerer guys from Heretic dying because when these Wizards die they just fall apart so I needed a bloody scream hehe.
Re: New monster video
Posted: Sat Feb 23, 2008 12:28 pm
by CaptainToenail
Lol nice, reminds me of the Ghouls's Forest...
Re: New monster video
Posted: Sat Feb 23, 2008 1:41 pm
by Unknown_Assassin
Whoa. Nice video!
Re: New monster video
Posted: Sun Feb 24, 2008 4:35 am
by Gez
Team these wizards up with arch-viles, and you get the most frustrating level ever!
Re: New monster video
Posted: Tue Feb 26, 2008 1:00 pm
by Terra-jin
Nice monster! Looks really frightening and challenging. SkinWizard, eh? I'll have to keep my eyes open for this one
Re: New monster video
Posted: Tue Feb 26, 2008 1:08 pm
by Ixnatifual
The monster looked really creepy. Looked pretty good in the video at least. One thing that came to my mind was that they might be more scary if they were quiet. Not sure if that's the case but you could try it out if you haven't already.