Anyway, i think i want to wait for more Quake 2 based franken sprites from you. You are doing real great!
[SPRITES] Spriting Carnival!!
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Captain J
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Re: [SPRITES] Spriting Carnival!!
Alright, it should be the last time to fix that sprite!
I've stretched up the grenade's rear to make it more perspective. And added the grenade that are about to be launched in the 1st firing frame because you know, it would be rather better than make it disappear when it's fired.
Anyway, i think i want to wait for more Quake 2 based franken sprites from you. You are doing real great!
Anyway, i think i want to wait for more Quake 2 based franken sprites from you. You are doing real great!
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Luigi2600
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Re: [SPRITES] Spriting Carnival!!
My attempt at making a Mario sprite from John Romero's SMB3 for PC.

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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Raab KM50 Sniper Rifle from FEAR. I know the animation doesn't look great, but it should at least have enough frames for a good animation to be made in Doom. Even made the rifle lift up and back when the bolt is pulled.
Removed the scope and such because I think it looked awful with it on.
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wildweasel
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Re: [SPRITES] Spriting Carnival!!
Given the way Doom sprites tend to be foreshortened, it could easily be assumed that the scope is just too far back on the weapon to be visible from that viewing angle. Looks great, though!torridgristle wrote:Removed the scope and such because I think it looked awful with it on.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!
Wow, the first centered sprite I have seen with a muzzle break. Nice work!
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!
Original Image: Some generic Sniper Dart gun from Wal-Mart.

excuse the mess
Sprite: Well, it's a sniper rifle...


excuse the mess
Sprite: Well, it's a sniper rifle...

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Blox
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Re: [SPRITES] Spriting Carnival!!
Might wanna flip the parts of it that are below the scope horizontally to fix the lighting discrepancy. (It has a sharp highlight from the top-right while the rest of the image has light from top-left)
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wildweasel
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Re: [SPRITES] Spriting Carnival!!
Unless you don't want it to be a lefty-bolt, in which case maybe taking the photo again with different lighting conditions would help.Blox wrote:Might wanna flip the parts of it that are below the scope horizontally to fix the lighting discrepancy. (It has a sharp highlight from the top-right while the rest of the image has light from top-left)
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Gatling Laser from Sanctum 2. Now that I know how to quickly select and delete faces / edges / vertices I can just delete anything that gets in the camera's way. This is great, this is fantastic.
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Captain J
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Re: [SPRITES] Spriting Carnival!!
Yet it could be the BFG, not gatling. Because the size and looks tells me that it is not actually chaingun-like but highly destructive.
You've aimed the gun pretty high. But regardless, good work!Mr.Enchanter wrote:Sprite: Well, it's a sniper rifle...
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MetallicaSepultura
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Re: [SPRITES] Spriting Carnival!!

getting better at the making of the Light Rifle.
well, compared to this one (which was a previous model) i can say that i've improved
Spoiler:
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Slax
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Re: [SPRITES] Spriting Carnival!!
Looks like a really, REALLY advanced potato peeler.torridgristle wrote:
Gatling Laser from Sanctum 2. Now that I know how to quickly select and delete faces / edges / vertices I can just delete anything that gets in the camera's way. This is great, this is fantastic.
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Luigi2600
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Re: [SPRITES] Spriting Carnival!!
Here's my attempt at making a headcrab infected hitler.
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osjclatchford
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Re: [SPRITES] Spriting Carnival!!
ok last time now (?) thanks for all your work cptnj and cd!
I've softened the hand join as promised and shaded the grenade itself. its much more than I ever thought this would be
real happy with it now...
I've softened the hand join as promised and shaded the grenade itself. its much more than I ever thought this would be
real happy with it now...
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MetallicaSepultura
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Re: [SPRITES] Spriting Carnival!!

new version of the Light Rifle with materials added.
