[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Jaxxoon R
Posts: 772
Joined: Sun May 04, 2014 7:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Jaxxoon R »

Image
Here's something I made in about 5 minutes.

Where's the rest of him? It's a mystery~
User avatar
zrrion the insect
Posts: 2432
Joined: Thu Jun 25, 2009 1:58 pm
Location: Time Station 1: Moon of Glendale

Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Image
credits to bloodyacid for the satchel sprites I based this on.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

neat medical armor sprite!
User avatar
Galaxy_Stranger
Posts: 1326
Joined: Sat Aug 16, 2003 11:42 pm
Location: Shropshire

Re: [SPRITES] Spriting Carnival!!

Post by Galaxy_Stranger »

Captain J wrote:neat medical armor sprite!
Yeah, that turned out great.
User avatar
Lord Smash
Posts: 43
Joined: Sat Apr 25, 2015 2:44 pm

Re: [SPRITES] Spriting Carnival!!

Post by Lord Smash »

I don't know why i made this
Image
User avatar
Galaxy_Stranger
Posts: 1326
Joined: Sat Aug 16, 2003 11:42 pm
Location: Shropshire

Re: [SPRITES] Spriting Carnival!!

Post by Galaxy_Stranger »

zrrion the insect wrote:Image
credits to bloodyacid for the satchel sprites I based this on.
HEY! - THOSE ARE PURSES!!!!!
User avatar
Legend
Posts: 158
Joined: Fri Jun 11, 2010 12:32 am
Location: Antioch, CA

Re: [SPRITES] Spriting Carnival!!

Post by Legend »

ETTiNGRiNDER wrote:Been watching for a base to make this out of for ages. When I saw CaptainToenail's Coachgun on the Armory I decided it would probably fit the bill. Other bits come from Hexen and the fire everyone should recognize from regular Doom 2.

Kind of made this with a particular mod idea in mind. On the fence as to whether or not I'll actually use it, though.
Image

Did this ever get used in anything or fully scripted?
User avatar
Minigunner
Posts: 754
Joined: Mon Dec 28, 2009 5:13 pm

Re: [SPRITES] Spriting Carnival!!

Post by Minigunner »

Image
Image
The things I do on my downtime.
(First is a larger BFG ball, second is the Enforcer Cannon from DNF.)
User avatar
Mr.Enchanter
Posts: 481
Joined: Sat Mar 21, 2015 3:22 pm
Location: USA

Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Legend wrote:
ETTiNGRiNDER wrote:Been watching for a base to make this out of for ages. When I saw CaptainToenail's Coachgun on the Armory I decided it would probably fit the bill. Other bits come from Hexen and the fire everyone should recognize from regular Doom 2.

Kind of made this with a particular mod idea in mind. On the fence as to whether or not I'll actually use it, though.
Image

Did this ever get used in anything or fully scripted?
Reminds me of that really shitty Army of Darkness TC.
ThrashfanBert1994
Posts: 533
Joined: Fri Sep 11, 2015 5:26 am

Re: [SPRITES] Spriting Carnival!!

Post by ThrashfanBert1994 »

here is my WIP of a stormtrooper blaster, another stormtrooper variant as a preview.
You do not have the required permissions to view the files attached to this post.
User avatar
Laggy
Posts: 140
Joined: Thu Nov 06, 2014 4:16 pm
Location: I think so.

Re: [SPRITES] Spriting Carnival!!

Post by Laggy »

Image
Attempt to make an exploding yellow plasma egg.

What?
User avatar
Viscra Maelstrom
Posts: 6200
Joined: Thu Dec 04, 2008 1:14 am
Location: plergleland

Re: [SPRITES] Spriting Carnival!!

Post by Viscra Maelstrom »

YukesVonFaust wrote:Image
Juliet's Chainsaw from Lollipop Chainsaw.
creds: Mike12, iD
i feel like this could pop up in DRLA as a unique now.
User avatar
Skelegant
Posts: 1436
Joined: Sun Aug 03, 2014 2:38 am
Preferred Pronouns: She/Her
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

For the glorious motherland!
Image
pent
Posts: 10
Joined: Thu Nov 05, 2015 6:04 am

Re: [SPRITES] Spriting Carnival!!

Post by pent »

first and third are the original sprites with my edits, widescreened and erroneous pixels cleaned up. second is an entirely new sprite not a rotation but done by hand. should fit exactly between faxec0 and faxed0. let me know if i messed anything up

edit: couple pixels were off with my sprite and didnt notice until i got it in game. should be fixed now
You do not have the required permissions to view the files attached to this post.
Last edited by pent on Sat Dec 05, 2015 10:06 pm, edited 1 time in total.
User avatar
YukesVonFaust
Posts: 1350
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Viscra Maelstrom wrote:
YukesVonFaust wrote:Image
Juliet's Chainsaw from Lollipop Chainsaw.
creds: Mike12, iD
i feel like this could pop up in DRLA as a unique now.
Now the only thing left is the HUD Sprite. but you'll never know the combination of that upgrade...

Return to “General”