[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
"pipelike organ"
I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits. Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits. Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
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Re: [SPRITES] Spriting Carnival!!
*dies*The_Funktasm wrote:I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits. Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
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Re: [SPRITES] Spriting Carnival!!
Dammit, he's one of our best spriters!Uboa wrote:*dies*The_Funktasm wrote:I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits. Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
*Pulls out defibrillator*
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Re: [SPRITES] Spriting Carnival!!
I'm flattered.
Funktasm, about your sprites. I really like them, and I hope to see progress. I messed around with Photoshop and made some gradient maps to closely replicate the colors in your ethereal. The images that I used in this sprite are entirely grayscale, colored only by the gradient maps.
Let me know if you need any help, I can try my hand at something.
(Also, that original monster that you used for the ethereal was from Hexen, not Heretic.)
EDIT:
Funktasm, about your sprites. I really like them, and I hope to see progress. I messed around with Photoshop and made some gradient maps to closely replicate the colors in your ethereal. The images that I used in this sprite are entirely grayscale, colored only by the gradient maps.
Let me know if you need any help, I can try my hand at something.
(Also, that original monster that you used for the ethereal was from Hexen, not Heretic.)
EDIT:
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Re: [SPRITES] Spriting Carnival!!
Wow, that looks great! I could definitely use some help. I'm not sure I have enough for a thread yet, but I think that'd be the best place to post what there is so far. To be honest, I've only been putting solid work into it again since last week or so, and mostly on weapons and armor coding. The player sprites have been a bit daunting to approach for a while, combined with being unsure of what to use.Uboa wrote:I'm flattered.
Funktasm, about your sprites. I really like them, and I hope to see progress. I messed around with Photoshop and made some gradient maps to closely replicate the colors in your ethereal. The images that I used in this sprite are entirely grayscale, colored only by the gradient maps.
Let me know if you need any help, I can try my hand at something.
(Also, that original monster that you used for the ethereal was from Hexen, not Heretic.)
EDIT:
Thanks for the input and the heads up on the base too.
Here were a few of the sprites I've done for it.
(Weapon sheets are rather wide)
Spoiler:
Laser weapons (Duke Nukem 64 handgun and Scuba Steve's Flamethrower)
Alien Abductor props
Alien Containment
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Re: [SPRITES] Spriting Carnival!!
Wow, I really like that floater sprite. Right now, I'm just about done with the second angle for the ethereal sprites. I'll post what I have when they're done.
EDIT: Here you go. I may work on the rest, depends on how you want them.
EDIT: Here you go. I may work on the rest, depends on how you want them.
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Re: [SPRITES] Spriting Carnival!!
That'll work great. I really appreciate it. As far as the rest, I sort of need input on ideas first before I settle on anything.Uboa wrote:Wow, I really like that floater sprite. Right now, I'm just about done with the second angle for the ethereal sprites. I'll post what I have when they're done.
EDIT: Here you go. I may work on the rest, depends on how you want them.
I'm not entirely sure what attacks I'm going to need or need to make graphics for, and I'm not sure of if there are any regular deaths for this or any similar enemies. Most of them are quite final, and couldn't exactly be used for "stunned" deaths.
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Re: [SPRITES] Spriting Carnival!!
Well, I'm working on the shooting frames right now. I'm using a light green muzzle flash, since IIRC that's what was used in the original. Would the "magic" animation from the original Hexen sprites do you any good?
EDIT:
EDIT:
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Re: [SPRITES] Spriting Carnival!!
Yes, but with the main flash (where the projectile is launched) absent, and only the brightness from it kept. Also, with the glowing in the hood kept instead of the eye-flash. You picked the exact right muzzle-flash color too, awesome!Uboa wrote:Well, I'm working on the shooting frames right now. I'm using a light green muzzle flash, since IIRC that's what was used in the original. Would the "magic" animation from the original Hexen sprites do you any good?
EDIT:
EDIT: For clarification, the fire frames are fine. I was referring to the magic one.
Last edited by The_Funktasm on Sun Jun 30, 2013 12:36 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!
Like this?
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Re: [SPRITES] Spriting Carnival!!
oh wow, nice spriting topic going on on here, specially this.
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Re: [SPRITES] Spriting Carnival!!
Well, thanks.
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Re: [SPRITES] Spriting Carnival!!
sorry dude I would have but I never knew it was you who did it. a friend of mine mailed me that and asked me to do the rest.Marty Kirra wrote: Please at least credit me for the top sprite. I was the one who did that edit.
I would have credited you if i'd known...
anyway nice work so far! looking forward to the last one!
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Re: [SPRITES] Spriting Carnival!!
Those XCOM sprites look fantastic!
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Re: [SPRITES] Spriting Carnival!!
No, I'm sorry... I had been referring to the magic sprite and should've been more clear. Still good though. I can use it to make other firing frames. On a side note, that looks even better than I thought it would as an Ethereal, and the hands add to the creepy factor rather than subtract like I worried.Uboa wrote:
Like this?