Hot damn those are beautiful.raymoohawk wrote:thanks maz
made stupid torches
[SPRITES] Spriting Carnival!!
-
- Posts: 945
- Joined: Wed Sep 24, 2014 4:07 pm
- Location: Creating a SPACE HULK conversion!
Re: [SPRITES] Spriting Carnival!!
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
the doom palette one's stock's color and bullet belt is kinda massed up, but hey. it came out pretty well, i guess.
Original by Tom3dJay at Sketchfab.com.
-
- Global Moderator
- Posts: 1503
- Joined: Mon Dec 02, 2013 6:01 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: Where corruption is redefined daily.
Re: [SPRITES] Spriting Carnival!!
I will try to work on the crossbow once i feel like i can walk painlessly.
I'll try to change the cyan tones into wood, and the bolt is meant to be poisoned so that's why it is green.
Edit: Shitcolored
Edit 2: FML
I'll try to change the cyan tones into wood, and the bolt is meant to be poisoned so that's why it is green.
Edit: Shitcolored
Edit 2: FML
-
- Posts: 2599
- Joined: Tue Nov 29, 2005 4:37 am
Re: [SPRITES] Spriting Carnival!!
Your crossbow needs more contrast! Right now it looks very flat, so try adding stronger shading to it.
-
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [SPRITES] Spriting Carnival!!
Edit of the RO QuadShotgun:
-
-
- Posts: 1198
- Joined: Tue Feb 26, 2013 2:48 pm
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Arch Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
Re: [SPRITES] Spriting Carnival!!
Uhh. I think this is a sprite. A texture? I don't quite know. Crucifixed guy. Ouchies.
Edit: Black cross. Looks interesting.
Edit: May as well post these while I'm at it.
Also unsure if I've posted this wonderful sprite.
And this WIP
And these sleeping DRLA classes for some reason
Edit: Black cross. Looks interesting.
Edit: May as well post these while I'm at it.
Also unsure if I've posted this wonderful sprite.
And this WIP
And these sleeping DRLA classes for some reason
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
SWEET CHEESEASSESMarrub wrote:Also unsure if I've posted this wonderful sprite.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 1348
- Joined: Mon Feb 09, 2015 9:00 am
- Location: in an undisclosed location that is the philippines
Re: [SPRITES] Spriting Carnival!!
SWEET HOME ALABAMAMarrub wrote:
*snatches*
-
-
- Posts: 1198
- Joined: Tue Feb 26, 2013 2:48 pm
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Arch Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
Re: [SPRITES] Spriting Carnival!!
Heh, you're right, I was thinking that the nail would keep his head up but it definitely wouldn't. I have a layer with the head down anyway.Captain J wrote:his head would never settle down like that as long his body is away from the cross or just got cut in half. also added some nails.
Also with some of the more subtle changes added.
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
Looks good now!
-
- Posts: 615
- Joined: Sat Jun 15, 2013 8:21 pm
Re: [SPRITES] Spriting Carnival!!
Super digging the cross guy.
-
- Posts: 43
- Joined: Sat Apr 25, 2015 2:44 pm
-
- Posts: 1927
- Joined: Thu Jun 12, 2014 3:16 pm
- Location: Anywhere.
Re: [SPRITES] Spriting Carnival!!
Raymoohawk's sprites work well for the mutated monsters idea.
-
- Posts: 974
- Joined: Sat Nov 06, 2010 1:32 pm
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
that's pretty biggy and rad, alright!
ooh, even more resident evil-ish doom monsters.Carbine Dioxide wrote:Raymoohawk's sprites work well for the mutated monsters idea.