[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Mikk-
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Re: [SPRITES] Spriting Carnival!!

Post by Mikk- »

It took me a while to see what that was, but then I looked at my DOOM poster and instantly recognised it.
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NeuralStunner
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

No offense Joey, but why do you use that muzzle flash so much? It's rather awful. :?

The sprites look good, otherwise. Makes me wonder how tough it would be to make a 2D "movie" using HUDMessage...
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JoeyTD
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Re: [SPRITES] Spriting Carnival!!

Post by JoeyTD »

NeuralStunner wrote:No offense Joey, but why do you use that muzzle flash so much? It's rather awful. :?

The sprites look good, otherwise. Makes me wonder how tough it would be to make a 2D "movie" using HUDMessage...
Its the only good muzzle flash I have and use.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

NeuralStunner wrote:rather awful
JoeyTD wrote:good
I sense a slight difference of opinion. ;)
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Lioyd_Irving
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Re: [SPRITES] Spriting Carnival!!

Post by Lioyd_Irving »

So in my perpetual lateness, I came across Footman Cage's incredible Doom 64-style sprites. Then I made a shotgun with them, and thought the handlessness of the original Doom 64 sprite looked weird in comparison. So I crapped this out:
shtga0.png
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Last edited by Lioyd_Irving on Fri Nov 04, 2011 3:07 pm, edited 1 time in total.
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amv2k9
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Re: [SPRITES] Spriting Carnival!!

Post by amv2k9 »

Image
Destroyed frames for TechLamp, TechLamp2, and Column.
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Cage
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Re: [SPRITES] Spriting Carnival!!

Post by Cage »

Lioyd_Irving wrote:I came across Footman's incredible Doom 64-style sprites.
I like when credit is given to proper people.

Unless you're talking about some OTHER Doom 64 sprites.
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Lioyd_Irving
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Re: [SPRITES] Spriting Carnival!!

Post by Lioyd_Irving »

OSHI- Confused the two. :oops:
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Gothic
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Re: [SPRITES] Spriting Carnival!!

Post by Gothic »

Do you want a hug?
hug.png
JoeyTD wrote:Image
:D Time for someone to make a new into for DooM.
good for a fatality in brutal doom
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Mr.Green
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Green »

Gothic wrote:
hug.png
You did it man,now we have base for unarmed zombies! :P
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SladeEXE
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Re: [SPRITES] Spriting Carnival!!

Post by SladeEXE »

RailgunConcept.PNG
Something I made in an hour or so.
Made using Brutal Doom's plasmagun, Doom64's plasmagun, and parts of the bfg.
I tried to make it look similar to the quake 2 railgun.
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Gothic
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Re: [SPRITES] Spriting Carnival!!

Post by Gothic »

a little edit to land mine from stronghold
layra0.png
SladeEXE wrote: *plasmagun image*

Something I made in an hour or so.
Made using Brutal Doom's plasmagun, Doom64's plasmagun, and parts of the bfg.
I tried to make it look similar to the quake 2 railgun.
Can you change the green color to grey or black? I think it would look better
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Not sure if I prefer it green or grey - but it's a good looking weapon IMO.

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Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

The land mine from Stronghold is actually from Dark Forces.
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Gothic
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Re: [SPRITES] Spriting Carnival!!

Post by Gothic »

yes, but I edit the edit XD

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