Wow, almost one day old and this thread has already 3 pages of replies

This looks promising

Now some answers for you from me:
@jimmi
Also, I take it no direct rips from other games like Blood and DN3D are allowed? But what if they are SLIGHTLY modified, with a new recolor or something?
There must be more changes than only palette adjustments if you want to add Blood or DN3D monsters but if you deliver a very good and interesting DECORATE behaviour, nothing is impossible then, though I recommend that you do a bit more to other games' sprites to make it fit better to the Doom environment!
@cutty
More lame edits i've seen time and time again
The PigCop Flyer edit isn't finished, its WIP that I won't work on anymore and thats why I put it up. I'd recommend removing the shotgun, making the zombie use his hands to fly the thing and maybe give him something like a "Visor" (Quake3 Char) goggle or whatever

@kof
I already made the Scythe Soldier if you want it Tormentor.
EDIT: and I'm making the Zombie Flyer right now,
Upload everything you have

Maybe we can enhance it or it is good enough to be already added to the resource. Oh and by the way: Make the Flyer die as the one in DN3D

(rotatitng, smoking and exploding, leaving a zombie on the ground

)
@blade
I can't help but giggle at the Heavy Weapon Demon.
It looks indeed a bit silly

But well, maybe someone can do something with it. Those monsters I put up can be used freely!
@bouncy
question; any heretic/hexen-ish or based monsters allowed? because I got a ton of recolors I made from those and i'd like to put them to good use.
The resource wad isn't called "Doom Monster Resource Wad" so I don't see any reason why not, though I have to admit I prefer doom monsters. If you still want to add Heretic/Hexen edits, feel free to do so but make them quality edits.... I will put this in the rules now!
@lordmattus
We need those demon eclipse monsters to go into the Monster Resource Pack! I like them!
Positive! I will add them!

@enjay
The problem with Heretic and Hexen monsters (IMO) is that they are very obviously Heretic and Hexen monsters and just not Doomy.
True but as I said before: It's a monster resource wad and not a Doom Monster Resource WAD

I mean, did the Imp Warlord ever fit into the rest?!

ZDoom is capable of running Heretic and Hexen, so there's nothing that speaks against it

@capvictris
Wait... there were 2 Monster Resource wads? Where? I thought there was only one! (Yes, I am constantly on the search for monster resources.)
The second one was just an update to the first one!
@nightmare
No, it's from a wad called Cringe!, which was released way back in 1994.
Exactly!
@grafzahl
Why does this have to be an update to the old monster WAD anyway? Why not a new one? And removing the one monster he doesn't like is rather disrespectful to the work he intends to replace.
No, this should be a completely separate project!
Simple answer, first the v2 is full of bugs and one of the v3 aims is to remove these bugs. Second I thought we have so many new monsters, it really would make sense to update this package (also regarding the release of KDiZD). I already thought of creating a new one, but... well, we are all lazy and it is easier to just download one file instead of two

And conc. the removal and disrespect: I'm sorry for this, but I think (and this is something many of us do) that the scorpion just didn't fit, that has already been discussed in the developement times of v2.
@boundy
since i'm not Tormentor I wouldn't know, but I think it's because the MRW needed updating and bug fixing so Torm figured why not have new submissions as well.
Exactly, that is what I have thought!
@solar
Best not to tarnish the original WAD. The MRW had it's time and place. It had it's own milestones and technical achievements. Times have changed. Make a new one, or make nothing, I say.
You've got a point here... well, maybe it's enough when I rename the new project into something different?!
@cutty
Why would a zombie be flying that anyway?
Ask yourself why a zombie holds a shotgun and wants to kill marines instead of demons. Same story!
but seeing the same monster over and over in different wads gets very annoying.
You did see the same monsters from doom and doom2 for years over and over again, why do you bother now?
@zahl
Seeing the new submissions so far it should be obvious why the old monster WAD didn't see any further development beyond its current state.
This thread now lasts for less time than a day, maybe you should be a bit patient!?

Don't be so pessimistic man, Eriance did great monsters and for the sake of having them in the next mrw it makes sense to have this
